The Great Designer Search 2 Finalists

  • Boards
  • Print
Author Image

Shawn Main

Wodotha

On doomed Wodotha, civilization struggles against the relentless Blight that eats away the world.

CB01 – Deathgreeter
[Shards of Alara]
B
Creature – Human Shaman
1/1
Whenever another creature is put into a graveyard from the battlefield, you may gain 1 life.

CB02 - Craven Imp
1B
Creature - Imp
1/1
Flying
Forsake 2 (2, Sacrifice this: Draw a card.)

CB03 – Gravechatter Rat
[Mindwiper, http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/CardIdeas/Demons]
1B
Creature - Rat
1/1
When Mindscraper is put into a graveyard from the battlefield, target player discards a card.

CB04 - Doom Herald
2B
Creature - Horror
3/1
When Doom Herald enters the battlefield, blight target creature. (Destroy each permanent with a blight counter. Then put a blight counter on the blighted creature.)

CB05 - Cowering Zombie
2B
Creature - Zombie
2/2
Forsake 2 (2, Sacrifice this: Draw a card.)

CB06 – Bone Courier
[Reverse Gravedigger, http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/Unbrokencircle_contributions]
2B
Creature - Zombie
2/1
When Bone Courier is put into a graveyard from the battlefield, return another target creature card from your graveyard to your hand.

CB07 - Maggotgut Buzzard
[http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/metaghost/WoebeWodotha]
3B
Creature - Zombie Bird
2/2
Flying
When Maggotgut Buzzard is put into a graveyard from the battlefield, put two 1/1 black Rat tokens onto the battlefield.

CB08 - Blightbearer
3B
Creature - Horror
1/4
Whenever Blightbearer deals damage to a creature, blight that creature. (Destroy each permanent with a blight counter. Then put a blight counter on the blighted creature.)

CB09 - Entrail Eater
[Entrails Eater, http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/CardIdeas]
2BB
Creature - Zombie
3/3
Sacrifice a creature: Entrail Eater gets intimidate until end of turn.

CB10 – Decaying Horror
[Blighted Horror, http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/Demons]
3BB
Creature - Horror
5/3
When Decaying Horror enters the battlefield, blight Decaying Horror. (Destroy each permanent with a blight counter. Then put a blight counter on the blighted creature.)

CB11 – Mark of Doom
[Spreading Blight, http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/Unbrokencircle_contributions]
B
Instant
Blight target nonblack creature. (Destroy each permanent with a blight counter. Then put a blight counter on the blighted creature.)

CB12 - Demon's Bite
B
Instant
Target creature gets +3/+0 until end of turn.
Bloodlust- If a creature was put into a graveyard from the battlefield this turn, that creature gains lifelink until end of turn.

CB13 – Spoil Soul
[http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/CardIdeas]
XB
Instant
Target creature gets -X/-X until end of turn.

CB14 - Diabolic Visage
[http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/CardIdeas]
1B
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+0 and has intimidate.
Pitch 2 (2, Sacrifice this: Draw a card)

CB15 – Unmourn the Lost
[Graverobbing for Fun and Profit, http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/CardIdeas]
1B
Sorcery
Return target creature card from your graveyard to your hand. You gain life equal to its toughness.

CB16 – Blighted Expanse
[http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/NoShoes/CardIdeas]
2B
Enchantment - Aura
Enchant land
When enchanted land becomes tapped, blight it. (Destroy each permanent with a blight counter. Then put a blight counter on the blighted land.)

CB17 – Gnawing Suspicions
[Thought Plague, http://community.wizards.com/magicthegathering/wiki/Labs:Gds/gds2/starmitehokie/Wodotha_Common_Submissions]
1BB
Sorcery
Target player discards two cards. For each land card discarded this way, put a 1/1 Black Rat creature token on the battlefield.

CB18 – Demon's Joy
3B
Sorcery
Each opponent loses 2 and you gain that much life.
Bloodlust- If a creature was put into a graveyard from the battlefield this turn, instead each opponent loses 4 life and you gain that much life.

Before receiving the judges feedback, I imagined the Blight would serve only as the inciting incident for the story of Wodotha. Encouraged by the judges to make the Blight into the centerpiece of the story, I knew I had to find it a distinct mechanical role. After three days of false starts, someone suggested the game could accumulate blight counters as a clock to an event where marked permanents would die. I liked the flavor, but was wary of the complexity. Playtesting never clicked until I brought the number of counters needed for destruction all the way down to one. Suddenly, being blighted was a rush, feeling like your marked creature could vanish suddenly. The Blight itself had character in the game.

Making each blight action both destruction and marking makes it so that, under normal circumstances, there's only one blighted permanent at a time. Thus it feels like the Blight chases cards across the table. And, though I only used it once on the final design, it opens possibilities for self-blighting cards to be used as both an advantage and a drawback.

Once blight was locked in place, I decided to design for black, since it had the most space to utilize the mechanic. Because blight was so linear, I wanted the other set mechanics to be more modular. With a sadistic demon as the villain and secret initiator of the Blight, I figured black's flavor could focus on reveling in destruction while the world falls apart.



  • Planeswalker Points
  • Facebook Twitter
  • Gatherer: The Magic Card Database
  • Forums: Connect with the Magic Community
  • Magic Locator