The Great Designer Search 2 Finalists

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Jonathan Woodward

Golamo

Great civilizations of creatures grown large vie for power amongst Golamo's erratic mana geysers.

CG01 - Leaf-Spinner Druid
G
Creature - Spider Druid
0/2
Reach
Tap: Add G to your mana pool.

CG02 - Graforman Explorer
[Graforman Explorer -http://community.wizards.com/magicthegathering/wiki/labs:Gds/gds2/fractal/FirstChallenge/Green] - Havelock Vetinari
1G
Creature - Insect Scout
1/1
Tap, sacrifice Graforman Explorer: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

CG03 - Thamarach Hunter
[Graforman Drone - http://community.wizards.com/magicthegathering/wiki/labs:Gds/gds2/fractal/FirstChallenge/Green] - Palpable
GG
Creature - Spider Warrior
2/3
When Thamarach Hunter enters the battlefield, put a card from your hand on top of your library.
Favored (When Thamarach Hunter enters the battlefield, look at the top four cards of your library. You may reveal an Aura card from among them and attach it to Thamarach Hunter. Put the rest on the bottom of your library in any order.)

CG04 - Thamarach Orb-Weaver
[Blessed Thamarach - http://community.wizards.com/magicthegathering/wiki/labs:Gds/gds2/fractal/FirstChallenge/Green] - Cardkeeper
2G
Creature - Spider Shaman
1/2
Reach
Favored (When Thamarach Orb-Weaver enters the battlefield, look at the top four cards of your library. You may reveal an Aura card from among them and attach it to Thamarach Orb-Weaver. Put the rest on the bottom of your library in any order.)

CG05 - Unweaver Mystic
2GG
Creature - Spider Shaman
1/3
When Unweaver Mystic enters the battlefield, you may destroy target aura.
Favored (When Unweaver Mystic enters the battlefield, look at the top four cards of your library. You may reveal an Aura card from among them and attach it to Unweaver Mystic. Put the rest on the bottom of your library in any order.)

CG06 - Monstrous Toad
3G
Creature - Toad
4/3

CG07 - Thamarach Mentor
4G
Creature - Spider Shaman
2/4
Reach
Favored (When Thamarach Mentor enters the battlefield, look at the top four cards of your library. You may reveal an Aura card from among them and attach it to Thamarach Mentor. Put the rest on the bottom of your library in any order.)

CG08 - Graforman Consul
[Graforman Consul - http://community.wizards.com/magicthegathering/wiki/labs:Gds/gds2/fractal/FirstChallenge/Green] - Cardkeeper
3GG
Creature - Insect Soldier
3/3
Swarm (Whenever a creature would block a creature with Swarm, it instead blocks all attacking creatures with Swarm. You choose the order in which the blocking creature deals combat damage.)
When Graforman Consul enters the battlefield, put two 1/1 green Insect tokens with Swarm onto the battlefield.

CG09 - Graforman Hexasquad
3GGG
Creature - Insect Soldier
6/6
Trample

CG10 - Giant Growth
[Giant Growth - Alpha]
G
Instant
Target creature gets +3/+3 until end of turn.

CG11 - Venomous Bite
G
Enchantment - Aura
Enchant Creature
Enchanted Creature has deathtouch.

CG12 - Essence of Might
1G
Enchantment - Aura
Enchant Creature
Enchanted Creature gets +2/+2 and has Trample.
Incarnate 1G (Pay 1G and exile this card from your hand: Put a 0/0 colorless Weird creature token onto the battlefield, then put this card onto the battlefield attached to that token. Activate this ability only any time you could cast a sorcery.

CG13 - Colonize
[Graforman Patrol - http://community.wizards.com/magicthegathering/wiki/labs:Gds/gds2/fractal/FirstChallenge/Green] - Cardkeeper
1G
Sorcery
Put two 1/1 green Insect creature tokens with Swarm onto the battlefield. (Whenever a creature would block a creature with Swarm, it instead blocks all attacking creatures with Swarm. You choose the order in which the blocking creature deals combat damage.)

CG14 - Embodiment of Wisdom
[Ophidian Aura - http://community.wizards.com/magicthegathering/wiki/labs:Gds/gds2/fractal/FirstChallenge/Green] - Jeff
2G
Enchantment - Aura
Enchant Creature
Enchanted creature gets +1/+1 and has "Whenever enchanted creature deals combat damage to an opponent, you may draw a card".
Incarnate 2G (Pay 2G and exile this card from your hand: Put a 0/0 colorless Weird creature token onto the battlefield, then put this card onto the battlefield attached to that token. Activate this ability only any time you could cast a sorcery.

CG15 - Unravel/Acidic Flow
[Unravel - http://community.wizards.com/magicthegathering/wiki/labs:Gds/gds2/fractal/FirstChallenge/Green] - Jeff
2G
Instant
Erupt 3 (As an additional cost to cast this spell, you may exile three instant or sorcery cards from your graveyard.)
Destroy target artifact or enchantment. If you paid the erupt cost, destroy another target artifact or enchantment.

CG16 - Bubbling Spring
3G
Sorcery
Erupt 3 (As an additional cost to cast this spell, you may exile three instant or sorcery cards from your graveyard.)
You gain five life. If you paid the erupt cost, you gain ten life instead.

CG17 - Grove-Spanning Web
2GG
Instant
Prevent all combat damage that would be dealt by unblocked creatures this turn. They do not untap as normal during their controller's next untap step.

CG18 - Tendrils of Growth
2GG
Enchantment - Aura
Enchant Creature
Enchanted Creature gets +3/+3.
Incarnate 2GG (Pay 2GG and exile this card from your hand: Put a 0/0 colorless Weird creature token onto the battlefield, then put this card onto the battlefield attached to that token. Activate this ability only any time you could cast a sorcery.

Discussion:

Green shares the Thamarach spiders with Blue. These solitary creatures focus upon using the Favored mechanic to bolster themselves in unpredictable ways. Incarnate Auras in all five colors support this strategy, as well as providing a use for drawn Auras that does not risk card disadvantage, and bolsters creature counts. Some Auras are good enough for any deck, others are only acceptable when used with Favored creatures.

The Graforman ants exist in Green and White (more in White than Green, due to their communal nature), and rely upon numbers to overwhelm their opponents. Tokens with the Swarm mechanic support this; when creatures with Swarm attack together, any creature that blocks one blocks them all. That can help the opponent live another turn, but it almost guarantees the destruction of the blocking creature, even if it is larger than the attackers. The surviving Graformans can attack again the following turn.

The flavor of the erratic geysers of Golamo is displayed by the Erupt mechanic. Your opponent may be safe for a while, but as Instants and Sorceries accumulate, the danger of an eruption increases. Most Erupt spells are in Red and Blue, but a few exist in each of the other colors.



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