The Great Designer Search 2 Finalists: Daniel Williams

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Daniel Williams

Deadsands

On the lawless frontier, death can come in a flash.



CG01
Diamondback Rattler
G
Creature- Snake
1/1
Deathtouch

CG02
Najash Battle Priest
1G
Creature- Snake Shaman
2/2
Whenever you cast an instant or a spell with flash, you may put a +1/+1 counter on Najash Battle Priest.

CG03
Intrepid Pioneer
[Veteran Frontierman
-http://community.wizards.com/magicthegathering/wiki/Guns_for_Hire-_Challenge_2]
1G
Creature-Human Settler
2/1
When Intrepid Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

CG04
Najash Medicine Man
1G
Creature-Snake Shaman
1/1
Flash
When Najash Medicine Man enters the battlefield, regenerate target creature.

CG05
Elusive Najash
1GG
Creature- Snake Warrior
3/2
Whenever you cast an instant or a spell with flash, Elusive Najash gains shroud until end of turn.

CG06
Spidermount Brave
2g
Creature- Snake Warrior
Reach
2/3

CG07
Hunted Aurochs
[Hunted Aurochs- http://community.wizards.com/magicthegathering/wiki/Guns_for_Hire-_Challenge_2]
3G
Creature- Aurochs
3/2
Whenever Hunted Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
When Hunted Aurochs is put into a graveryard from the battlefield, you gain 2 life.

CG08
Najash Guerrillas
3GG
Creature- Snake Warrior Druid
3/3
Flash
When Najash Guerillas enters the battlefield, destroy target artifact or enchantment.

CG09
Wild Horses
3G
Creature-Horse
4/3

CG10
Sandtiller Wurm
4GG
Creature- Wurm
4/4
Trample
Whenever you cast an instant or a spell with flash, Sandtiller Wurm gets +2/+2 until end of turn.

CG11
Counting Coup
[Coup Counting- http://community.wizards.com/magicthegathering/wiki/Old_Challenge_2_Design_Skeleton_Discussion]
G
Enchantment-Aura
Enchant Creature
Whenever enchanted creature deals combat damage to a creature, put a +1/+1 counter on it.

CG12
Sprout
[Reprint- Time Spiral]
G
Instant
Put a 1/1 green Saproling creature token onto the battlefield.

CG13
Smoke Signals
[http://community.wizards.com/magicthegathering/wiki/Guns_for_Hire-_Challenge_2]
G
Instant
Prevent all combat damage that would be dealt by creatures with flying this turn.

CG14
Wild Fury
G
Instant
Until end of turn, target creature gets +2/+2 for each instant you cast this turn.

CG15
Track Down
[Sunrise Duel-
http://community.wizards.com/magicthegathering/wiki/Guns_for_Hire-_Challenge_2]
1g
Sorcery
Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other.

CG16
Rain Dance
1g
Instant
You gain 2 life for each tapped creature you control.

CG17
Stake a Claim
2G
Sorcery
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Draw a card and then discard a card.

CG18
Summon Avengers
2G
[Serpents in the Soil- http://community.wizards.com/magicthegathering/wiki/Guns_for_Hire-_Challenge_2]
Sorcery
Put two 1/1 green snake creature tokens onto the battlefield.
Retaliate- If a creature under your control was destroyed this turn, put four 1/1 green snake creature tokens onto the battlefield instead.

I made a major change to my theme this week by choosing to focus on instants and spells with flash. My old mechanics started as an attempt to convey surprise and speed, but it has become clear to me that they were no fulfilling that role adequately. I think the new theme should be more fun to play and will truly do this setting justice.

Green is represented on Deadsands by settlers, hunters, trappers, and frontiersman. Green is also represented by the Najash, a reclusive tribe of snake people that is focused on stopping the technological and industrial expansion of the frontier.

Showdown was left out of this submission because it still needs more work and I'm not sure if it belongs at common. My last attempt at the mechanic was "Showdown- If you cast the most spells this turn, GREATER EFFECT". This version was designed to go with the new theme.



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