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Dragon's Maze Update Bulletin

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Oracle Changes

 What is Oracle?  

Magic is a game made up of more than 12,000 interchangeable pieces—the cards. Over the years, we've felt the need to update the wordings of older cards, whether because we've introduced a new keyword, or a card was printed with a mistake, or we have a clearer wording for what a card does, etc. Rather than sneak into your room at night and change your cards with a magic marker, we keep a database of the "modern wordings" (what the cards would say if we printed them today) of every tournament-legal card ever printed. These wordings are considered the official wordings of the cards, and accurately reflect their functions.

You can access a card's Oracle wording by looking it up in Gatherer.

Boggart Shenanigans (nonfunctional)

When we introduced the term "dies," one of the things we did was a complete search for the phrase "is put into a graveyard from the battlefield." Turns out, that search may have been a tad overzealous. Although there is no functional difference between "dies" and the longer phrase (in fact, one is the definition of the other), we intended to use "dies" only when we were talking about creatures. It's just better flavor if your artifacts and enchantments aren't dying. But Boggart Shenanigans from a different time, a time when the tribal card type was prominently featured. It's clearly intended to work with noncreature Goblins, like itself for example. So, we're going back to the longer template.

Old wording:

Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player.

New wording:

Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player.




Gaze of the Gorgon, Glyph of Doom, and Venomous Breath (functional)

These three cards had an unusual timing quirk. As printed, if you cast them after combat, they would each create a delayed triggered ability that would hang around until the next turn. Well, that's weird, and although I doubt anyone played them that way, we needed to clean that up. Their new templates correctly confine that triggered ability to the turn in which you cast them. In addition to that temporal tweak, Glyph of Doom (of Dooooom!) got reworked a bit for clarity.

Gaze of the Gorgon

Old wording:

({o(b/g)} can be paid with either {oB} or {oG}.)

Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn.

New wording:

({o(b/g)} can be paid with either {oB} or {oG}.)

Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.

Glyph of Doom

Old wording:

At end of combat, destroy all creatures that were blocked by target Wall this turn.

New wording:

Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.

Venomous Breath

Old wording:

Choose target creature. At end of combat, destroy all creatures that blocked or were blocked by it this turn.

New wording:

Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.




Glyph of Life (nonfunctional)

Since we were looking at the Glyphs, always a treat for the Oracle team, we decided to clean up Glyph of Life's template. Remember, it's not just combat damage that triggers that ability!

Old wording:

Until end of turn, whenever an attacking creature deals damage to target Wall creature, you gain that much life.

New wording:

Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.




Lantern of Insight (nonfunctional)

Nine other cards use the plural to indicate that all players play with some cards revealed, either their hands or the top card of their libraries. Lantern of Insight was the only outlier.

Old wording:

Each player plays with the top card of his or her library revealed.

{oT}, Sacrifice Lantern of Insight: Target player shuffles his or her library.

New wording:

Players play with the top card of their libraries revealed.

{oT}, Sacrifice Lantern of Insight: Target player shuffles his or her library.




River Kelpie (nonfunctional)

You know how many cards said "is put onto the battlefield" before this update? Just River Kelpie. We brought it in line with the standard template, as seen on the only Magic card named after me except Loafing Giant: Treacherous Pit-Dweller.

Old wording:

Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

New wording:

Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)




Temporal Distortion (nonfunctional)

The middle ability was potentially confusing with respect to number.

Old wording:

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Permanents with hourglass counters on them don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.

New wording:

Whenever a creature or land becomes tapped, put an hourglass counter on it.

Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.

At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.




Your Will Is Not Your Own (nonfunctional)

There's nothing you can do about it now, so I'll tell you my master plan. The two keywords granted by this scheme usually appear in the opposite order. So I've reversed them. Diabolical!

Old wording:

When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains haste and trample until end of turn.

New wording:

When you set this scheme in motion, gain control of target creature an opponent controls until end of turn. Untap that creature. It gets +3/+3 and gains trample and haste until end of turn.






 
Matt Tabak
Matt Tabak
@TabakRules
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Matt Tabak is the reigning, defending, and undisputed rules manager for Magic: The Gathering, Kaijudo, and Duel Masters. Matt Tabak is Gruul. Matt Tabak tries to laugh, think, and cry every day. Matt Tabak is hungry. Matt Tabak doesn't want you to sass him. Matt Tabak loves puppies.

 
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