Ravnica: City of Guilds Sortable Spoiler

Name Cost Type P/T Rules Text Flavor Text Rarity Artist Credit
Boros Garrison Land Boros Garrison comes into play tapped.
When Boros Garrison comes into play, return a land you control to its owner’s hand.
Tap: Add Red ManaWhite Mana to your mana pool.
C John Avon
Boros Guildmage Red or White Mana Red or White Mana Creature — Human Wizard 2/2 (Red or White Mana can be paid with either Red Mana or White Mana.)
1 Mana Red Mana : Target creature gains haste until end of turn.
1 ManaWhite Mana: Target creature gains first strike until end of turn.
U Paolo Parente
Boros Recruit Red or White Mana Creature — Goblin Soldier 1/1 (Red or White Mana can be paid with either Red Mana or White Mana.)
First strike
“Look at this goblin, once wild, untamed, and full of idiocy. The Boros have given him the skill of a soldier and focused his heart with a single cause.”
—Razia
C Keith Garletts
Dimir Aqueduct Land Dimir Aqueduct comes into play tapped.
When Dimir Aqueduct comes into play, return a land you control to its owner’s hand.
Tap: Add Blue ManaBlack Mana to your mana pool.
C John Avon
Dimir Guildmage Blue or Black Mana Blue or Black Mana Creature — Human Wizard 2/2 (Blue or Black Mana can be paid with either Blue Mana or Black Mana.)
3 Mana Blue Mana : Target player draws a card. Play this ability only any time you could play a sorcery.
3 ManaBlack Mana: Target player discards a card. Play this ability only any time you could play a sorcery.
U Adam Rex
Duskmantle, House of Shadow Land Tap: Add 1 Mana to your mana pool.
Blue ManaBlack Mana, Tap: Target player puts the top card of his or her library into his or her graveyard.
In a space where there is no room, in a structure that was never built, meets the guild that doesn’t exist. U Martina Pilcerova
Forest Basic Land — Forest [G]
Golgari Guildmage Black or Green Mana Black or Green Mana Creature — Elf Shaman 2/2 (Black or Green Mana can be paid with either Black Mana or Green Mana.)
4 Mana Black Mana , Sacrifice a creature: Return target creature card from your graveyard to your hand.
4 ManaGreen Mana: Put a +1/+1 counter on target creature.
U Zoltan Boros & Gabor Szikszai
Golgari Rot Farm Land Golgari Rot Farm comes into play tapped.
When Golgari Rot Farm comes into play, return a land you control to its owner’s hand.
Tap: Add Black ManaGreen Mana to your mana pool.
C John Avon
Island Basic Land — Island [U]
Mountain Basic Land — Mountain [R]
Overgrown Tomb Land — Swamp Forest (Tap: Add Black Mana or Green Mana to your mana pool.)
As Overgrown Tomb comes into play, you may pay 2 life. If you don’t, Overgrown Tomb comes into play tapped instead.
R Rob Alexander
Plains Basic Land — Plains [W]
Sacred Foundry Land — Mountain Plains (Tap: Add Red Mana or White Mana to your mana pool.)
As Sacred Foundry comes into play, you may pay 2 life. If you don’t, Sacred Foundry comes into play tapped instead.
R Rob Alexander
Selesnya Guildmage Green or White Mana Green or White Mana Creature — Elf Wizard 2/2 (Green or White Mana can be paid with either Green Mana or White Mana.)
3 Mana Green Mana : Put a 1/1 green Saproling creature token into play.
3 ManaWhite Mana: Creatures you control get +1/+1 until end of turn.
U Mark Zug
Selesnya Sanctuary Land Selesnya Sanctuary comes into play tapped.
When Selesnya Sanctuary comes into play, return a land you control to its owner’s hand.
Tap: Add Green ManaWhite Mana to your mana pool.
C John Avon
Shadow of Doubt Blue or Black Mana Blue or Black Mana Instant (Blue or Black Mana can be paid with either Blue Mana or Black Mana.)
Players can’t search libraries this turn.
Draw a card.
“Your ignorance is my bliss.”
—Szadek
R Greg Staples
Sunhome, Fortress of the Legion Land Tap: Add 1 Mana to your mana pool.
2 ManaRed ManaWhite Mana, Tap: Target creature gains double strike until end of turn.
Sunhome—the stalwart shield, the towering sentinel, the seat of justice. U Martina Pilcerova
Svogthos, the Restless Tomb Land Tap: Add 1 Mana to your mana pool.
3 ManaBlack ManaGreen Mana: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with “This creature’s power and toughness are each equal to the number of creature cards in your graveyard.” It’s still a land.
U Martina Pilcerova
Swamp Basic Land — Swamp [B]
Temple Garden Land — Forest Plains (Tap: Add Green Mana or White Mana to your mana pool.)
As Temple Garden comes into play, you may pay 2 life. If you don’t, Temple Garden comes into play tapped instead.
R Rob Alexander
Vitu-Ghazi, the City-Tree Land Tap: Add 1 Mana to your mana pool.
2 ManaGreen ManaWhite Mana, Tap: Put a 1/1 green Saproling creature token into play.
In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave. U Martina Pilcerova
Watery Grave Land — Island Swamp (Tap: Add Blue Mana or Black Mana to your mana pool.)
As Watery Grave comes into play, you may pay 2 life. If you don’t, Watery Grave comes into play tapped instead.
R Rob Alexander
Lurking Informant 1 Mana Blue or Black Mana Creature — Human Rogue 1/2 (Blue or Black Mana can be paid with either Blue Mana or Black Mana.)
2 Mana , Tap: Look at the top card of target player’s library. You may put that card into that player’s graveyard.
In the undercity, forgetfulness is often encouraged at the point of a blade. C Ron Spears
Peregrine Mask 1 Mana Artifact — Equipment Equipped creature has defender, flying, and first strike.
Equip 2 Mana
The mask confers both the prowess of a falcon and its loyalty. U Edward P. Beard, Jr.
Terrarion 1 Mana Artifact Terrarion comes into play tapped.
2 Mana, Tap, Sacrifice Terrarion: Add two mana of any combination of colors to your mana pool.
When Terrarion is put into a graveyard from play, draw a card.
C Luca Zontini
Voyager Staff 1 Mana Artifact 2 Mana , Sacrifice Voyager Staff: Remove target creature from the game. Return that creature to play under its owner’s control at end of turn. Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica. U Tsutomu Kawade
Autochthon Wurm 10 Mana Green Mana Green Mana Green Mana White Mana White Mana Creature — Wurm 9/14 Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Trample
The trainer awoke to begin the journey from the wurm’s tail to its head. The sun was setting when she arrived. R Michael Phillippi
Blood Funnel 1 Mana Black Mana Enchantment Noncreature spells you play cost 2 Mana less to play.
Whenever you play a noncreature spell, counter that spell unless you sacrifice a creature.
R Thomas M. Baxa
Clinging Darkness 1 Mana Black Mana Enchantment — Aura Enchant creature
Enchanted creature gets -4/-1.
There’s an experience worse than blindness—it’s the certainty that your vision is perfect and the horror that there’s no world around you to see. C Glen Angus
Dark Confidant 1 Mana Black Mana Creature — Human Wizard 2/1 At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. Greatness, at any cost. R Ron Spears
Golgari Thug 1 Mana Black Mana Creature — Human Warrior 1/1 When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library.
Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
U Kev Walker
Last Gasp 1 Mana Black Mana Instant Target creature gets -3/-3 until end of turn. “Allow me a moment to catch your breath.” C Thomas M. Baxa
Roofstalker Wight 1 Mana Black Mana Creature — Zombie 2/1 1 Mana Blue Mana : Roofstalker Wight gains flying until end of turn. No heartbeat to hear, no greed to bribe, no fear of death. C Puddnhead
Shred Memory 1 Mana Black Mana Instant Remove up to four target cards in a single graveyard from the game.
Transmute 1 ManaBlack ManaBlack Mana(1 ManaBlack ManaBlack Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
C Hideaki Takamura
Necroplasm 1 Mana Black Mana Black Mana Creature — Ooze 1/1 At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
At the end of your turn, destroy each creature with converted mana cost equal to the number of +1/+1 counters on Necroplasm.
Dredge 2
R rk post
Golgari Germination 1 Mana Black Mana Green Mana Enchantment Whenever a nontoken creature you control is put into a graveyard from play, put a 1/1 green Saproling creature token into play. The Golgari don’t bury their dead. They plant them. U Thomas M. Baxa
Putrefy 1 Mana Black Mana Green Mana Instant Destroy target artifact or creature. It can’t be regenerated. “All matter, animate or not, rots when exposed to time. We merely speed up the process.”
—Ezoc, Golgari rot farmer
U Jim Nelson
Shambling Shell 1 Mana Black Mana Green Mana Creature — Plant Zombie 3/1 Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
C Joel Thomas
Farseek 1 Mana Green Mana Sorcery Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library. “How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail.” C Martina Pilcerova
Fists of Ironwood 1 Mana Green Mana Enchantment — Aura Enchant creature
When Fists of Ironwood comes into play, put two 1/1 green Saproling creature tokens into play.
Enchanted creature has trample.
Saprolings add the three and the four to the “one-two punch.” C Glen Angus
Life from the Loam 1 Mana Green Mana Sorcery Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
R Terese Nielsen
Transluminant 1 Mana Green Mana Creature — Dryad Shaman 2/2 White Mana , Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying into play at end of turn. “Forget yourself. Forget your city. Forget your homes, your families, the debts and obligations that hold you to this world.” C Greg Hildebrandt
Vinelasher Kudzu 1 Mana Green Mana Creature — Plant 1/1 Whenever a land comes into play under your control, put a +1/+1 counter on Vinelasher Kudzu. It grows to hate you. R Mark Tedin
Carven Caryatid 1 Mana Green Mana Green Mana Creature — Spirit 2/5 Defender (This creature can’t attack.)
When Carven Caryatid comes into play, draw a card.
So-called “old wood” is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits. U Jim Nelson
Golgari Brownscale 1 Mana Green Mana Green Mana Creature — Lizard 2/3 When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
C Carl Critchlow
Scion of the Wild 1 Mana Green Mana Green Mana Creature — Avatar */* Scion of the Wild’s power and toughness are each equal to the number of creatures you control. It has a hundred thousand extinctions to avenge. R Kev Walker
Fiery Conclusion 1 Mana Red Mana Instant As an additional cost to play Fiery Conclusion, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.
The Boros legionnaire saw a noble sacrifice, the Rakdos thug a blazing suicide, and the Izzet alchemist an experiment gone awry. C Paolo Parente
Instill Furor 1 Mana Red Mana Enchantment — Aura Enchant creature
Enchanted creature has “At the end of your turn, sacrifice this creature unless it attacked this turn.”
“The Rakdos know little of technology, but they definitely know how to push buttons.”
—Trivaz, Izzet mage
U Jim Nelson
Rain of Embers 1 Mana Red Mana Sorcery Rain of Embers deals 1 damage to each creature and each player. There’s plenty to talk about in the marketplaces of Ravnica, be it the latest feud between guilds or the terrible weather. C Tsutomu Kawade
Reroute 1 Mana Red Mana Instant Change the target of target activated ability with a single target.
Draw a card.
Three hundred years of practice thwarted by an instant of mischief. U Christopher Rush
Sell-Sword Brute 1 Mana Red Mana Creature — Human Mercenary 2/2 When Sell-Sword Brute is put into a graveyard from play, it deals 2 damage to you. “Killing is easy. Just wrap your hand around the haft, and wrap your enemy around the blade.” C Jeff Miracola
Sparkmage Apprentice 1 Mana Red Mana Creature — Human Wizard 1/1 When Sparkmage Apprentice comes into play, it deals 1 damage to target creature or player. Pajik was amazed and pleased at his newfound powers. His pet cat Rivin was slightly less enthusiastic. C Mark Poole
Viashino Slasher 1 Mana Red Mana Creature — Viashino Warrior 1/2 Red Mana : Viashino Slasher gets +1/-1 until end of turn. Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng. C Glenn Fabry
Sabertooth Alley Cat 1 Mana Red Mana Red Mana Creature — Cat 2/1 Sabertooth Alley Cat attacks each turn if able.
1 ManaRed Mana: Creatures without defender can’t block Sabertooth Alley Cat this turn.
It has eight lives’ worth of hunger to satisfy. C Carl Critchlow
Flame-Kin Zealot 1 Mana Red Mana Red Mana White Mana Creature — Elemental Berserker 2/2 When Flame-Kin Zealot comes into play, creatures you control get +1/+1 and gain haste until end of turn. Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses. U Arnie Swekel
Rally the Righteous 1 Mana Red Mana White Mana Instant Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn. Yuri took up the ragged Boros banner, and his brethren, inspired by the act, followed him back into the fight. C Dan Scott
Searing Meditation 1 Mana Red Mana White Mana Enchantment Whenever you gain life, you may pay 2 Mana. If you do, Searing Meditation deals 2 damage to target creature or player. “When I meditate I see the world as it should be. All that does not fit, I remove.”
—Alovnek, Boros guildmage
R Dave Dorman
Skyknight Legionnaire 1 Mana Red Mana White Mana Creature — Human Knight 2/2 Flying, haste “I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead.”
—Razia
C Jim Murray
Drake Familiar 1 Mana Blue Mana Creature — Drake 2/1 Flying
When Drake Familiar comes into play, sacrifice it unless you return an enchantment in play to its owner’s hand.
“Falconry? A fine sport I suppose, if you’re attracted to the frailty of birds.”
—Trivaz, Izzet mage
C Darrell Riche
Lore Broker 1 Mana Blue Mana Creature — Human Rogue 1/2 Tap: Each player draws a card, then discards a card. Lies are sold as often as truths—and used just as effectively. U Alan Pollack
Peel from Reality 1 Mana Blue Mana Instant Return target creature you control and target creature you don’t control to their owners’ hands. When House Dimir’s secrets are in danger of exposure, the guild takes drastic measures to cover its tracks. C Puddnhead
Quickchange 1 Mana Blue Mana Instant Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Most Ravnicans lead lives of desperate survival. Those who thrive are malleable enough to change with the ever-shifting politics of the guilds. C Christopher Moeller
Remand 1 Mana Blue Mana Instant Counter target spell. If that spell is countered this way, put it into its owner’s hand instead of into that player's graveyard.
Draw a card.
“Well, at least all of that arm-waving and arcane babbling you did was impressive.” U Mark A. Nelson
Surveilling Sprite 1 Mana Blue Mana Creature — Faerie Rogue 1/1 Flying
When Surveilling Sprite is put into a graveyard from play, you may draw a card.
Their natural curiosity, combined with a knack for trespassing, makes sprites excellent spies. C Terese Nielsen
Telling Time 1 Mana Blue Mana Instant Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. Mastery is achieved when “telling time” becomes “telling time what to do.” U Scott M. Fischer
Consult the Necrosages 1 Mana Blue Mana Black Mana Sorcery Choose one — Target player draws two cards; or target player discards two cards. Dimir rank and file never see nor hear their guildmaster. All orders are given through mysterious necrosages who appear from the shadows, tersely toss out a command, and then melt into the darkness. C Paolo Parente
Dimir Cutpurse 1 Mana Blue Mana Black Mana Creature — Spirit 2/2 Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card. Other guilds demand tolls from those who travel their territories, but not House Dimir. It takes its share secretly, one coin purse at a time. R Kev Walker
Dimir Doppelganger 1 Mana Blue Mana Black Mana Creature — Shapeshifter 0/2 1 Mana Blue Mana Black Mana : Remove target creature card in a graveyard from the game. Dimir Doppelganger becomes a copy of that card and gains this ability. “Fear not. Your life will not go unlived.” R Jim Murray
Perplex 1 Mana Blue Mana Black Mana Instant Counter target spell unless its controller discards his or her hand.
Transmute 1 ManaBlue ManaBlack Mana(1 ManaBlue ManaBlack Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
C Tsutomu Kawade
Halcyon Glaze 1 Mana Blue Mana Blue Mana Enchantment Whenever you play a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It’s still an enchantment. “Earth to æther, window to wonder, stillness to the sky.”
—Glazing incantation
U John Avon
Hunted Phantasm 1 Mana Blue Mana Blue Mana Creature — Spirit 4/6 Hunted Phantasm is unblockable.
When Hunted Phantasm comes into play, put five 1/1 red Goblin creature tokens into play under target opponent’s control.
R Justin Sweet
Clutch of the Undercity 1 Mana Blue Mana Blue Mana Black Mana Instant Return target permanent to its owner’s hand. Its controller loses 3 life.
Transmute 1 ManaBlue ManaBlack Mana(1 ManaBlue ManaBlack Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
U Pete Venters
Bathe in Light 1 Mana White Mana Instant Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. “Truth shines even in darkness. Those who march on the side of truth walk always in righteous light.” U Alex Horley-Orlandelli
Courier Hawk 1 Mana White Mana Creature — Bird 1/2 Flying, vigilance The Orzhov started using hawks as messengers in order to bypass the many toll roads and bridges that dot Ravnica. Soon the service became one of their most profitable businesses. C Mark Poole
Flickerform 1 Mana White Mana Enchantment — Aura Enchant creature
2 ManaWhite ManaWhite Mana: Remove enchanted creature and all Auras attached to it from the game. At end of turn, return that card to play under its owner’s control. If you do, return those Auras to play under their owners’ control attached to that creature.
R Ron Spears
Leave No Trace 1 Mana White Mana Instant Radiance — Destroy target enchantment and each other enchantment that shares a color with it. The magic of the Boros patrols the streets even when their soldiers do not. C Pat Lee
Suppression Field 1 Mana White Mana Enchantment Activated abilities cost 2 Mana more to play unless they’re mana abilities. The most feared of Azorius punishments is to be freed—sent back out into the world, stripped of all magical defenses. U John Avon
Veteran Armorer 1 Mana White Mana Creature — Human Soldier 2/2 Other creatures you control get +0/+1. “Give me a sword and I’ll kill a few enemies. But give me a hammer and a fiery forge, and I’ll turn the tide of battle.” C Ralph Horsley
Devouring Light 1 Mana White Mana White Mana Instant Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Remove target attacking or blocking creature from the game.
Into the light the good are welcomed, and with the light the evil are banished. U Pete Venters
Light of Sanction 1 Mana White Mana White Mana Enchantment Prevent all damage that would be dealt to creatures you control by sources you control. The Legion looks after its own. R Michael Phillippi
Boros Signet 2 Mana Artifact 1 Mana , Tap: Add Red ManaWhite Mana to your mana pool. “Have you ever held a Boros signet? There’s a weight to it that belies its size—a weight of strength and of pride.”
—Agrus Kos
C Tim Hildebrandt
Centaur Safeguard 2 Mana Green or White Mana Creature — Centaur Warrior 3/1 (Green or White Mana can be paid with either Green Mana or White Mana.)
When Centaur Safeguard is put into a graveyard from play, you may gain 3 life.
Swift, strong, and selfless, the centaurs are the shields of the Conclave. C Glenn Fabry
Crown of Convergence 2 Mana Artifact Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
Green ManaWhite Mana: Put the top card of your library on the bottom of your library.
R Jen Page
Cyclopean Snare 2 Mana Artifact 3 Mana , Tap: Tap target creature, then return Cyclopean Snare to its owner’s hand. The spoiled, gluttonous halls of the Orzhov teem with gaudy, needless wealth. Even their security measures are made for beauty first, efficiency second. U Keith Garletts
Dimir Signet 2 Mana Artifact 1 Mana , Tap: Add Blue ManaBlack Mana to your mana pool. An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed. C Tim Hildebrandt
Golgari Signet 2 Mana Artifact 1 Mana , Tap: Add Black ManaGreen Mana to your mana pool. Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life. C Greg Hildebrandt
Master Warcraft 2 Mana Red or White Mana Red or White Mana Instant (Red or White Mana can be paid with either Red Mana or White Mana.)
Play Master Warcraft only before attackers are declared.
You choose which creatures attack this turn. You choose how each creature blocks this turn.
R Zoltan Boros & Gabor Szikszai
Privileged Position 2 Mana Green or White Mana Green or White Mana Green or White Mana Enchantment (Green or White Mana can be paid with either Green Mana or White Mana.)
Other permanents you control can’t be the targets of spells or abilities your opponents control.
R Wayne England
Selesnya Signet 2 Mana Artifact 1 Mana , Tap: Add Green ManaWhite Mana to your mana pool. The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree. C Greg Hildebrandt
Dimir Machinations 2 Mana Black Mana Sorcery Look at the top three cards of target player’s library. Remove any number of those cards from the game, then put the rest back in any order.
Transmute 1 ManaBlack ManaBlack Mana(1 ManaBlack ManaBlack Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
U Greg Staples
Infectious Host 2 Mana Black Mana Creature — Zombie 1/1 When Infectious Host is put into a graveyard from play, target player loses 2 life. “Lost man, dead man, knocking on the door.
Cankerman, soreman, knock no more.”
—Ravnican children’s rhyme
C rk post
Sadistic Augermage 2 Mana Black Mana Creature — Human Wizard 3/1 When Sadistic Augermage is put into a graveyard from play, each player puts a card from his or her hand on top of his or her library. “Don’t worry. I know the drill.” C Nick Percival
Stinkweed Imp 2 Mana Black Mana Creature — Imp 1/2 Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
C Edward P. Beard, Jr.
Keening Banshee 2 Mana Black Mana Black Mana Creature — Spirit 2/2 Flying
When Keening Banshee comes into play, target creature gets -2/-2 until end of turn.
Her cold wail echoes in the alleys and under-eaves, finding the unfortunate and turning their blood to ice. U Robert Bliss
Necromantic Thirst 2 Mana Black Mana Black Mana Enchantment — Aura Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
C Brandon Kitkouski
Vigor Mortis 2 Mana Black Mana Black Mana Sorcery Return target creature card from your graveyard to play. If Green Mana was spent to play Vigor Mortis, that creature comes into play with a +1/+1 counter on it. After fear and weakness rot away, that which remains is stronger than its living form. U Dan Scott
Bloodbond March 2 Mana Black Mana Green Mana Enchantment Whenever a creature spell is played, each player returns all cards with the same name as that spell from his or her graveyard to play. The Golgari support a vast army because death never ends its soldiers’ service. R Jim Nelson
Savra, Queen of the Golgari 2 Mana Black Mana Green Mana Legendary Creature — Elf Shaman 2/2 Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
Whenever you sacrifice a green creature, you may gain 2 life.
“Nature’s most raw beauty is the circle: perfect in its continuance, with no break between death and life.” R Scott M. Fischer
Woodwraith Strangler 2 Mana Black Mana Green Mana Creature — Plant Zombie 2/2 Remove a creature card in your graveyard from the game: Regenerate Woodwraith Strangler. “Nothing could be more natural than roots sucking nourishment from the dead.”
—Savra
C Pat Lee
Grave-Shell Scarab 2 Mana Black Mana Green Mana Green Mana Creature — Insect 4/4 1 Mana , Sacrifice Grave-Shell Scarab: Draw a card.
Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
R Pete Venters
Civic Wayfinder 2 Mana Green Mana Creature — Elf Warrior Druid 2/2 When Civic Wayfinder comes into play, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. “These alleys are not safe. Come, I can guide you back to the market square.” C Cyril Van Der Haegen
Ivy Dancer 2 Mana Green Mana Creature — Dryad Shaman 1/2 Tap: Target creature gains forestwalk until end of turn. Her ivy locks are a remnant of the wooded wilds now lost to Ravnica forever. U Terese Nielsen
Moldervine Cloak 2 Mana Green Mana Enchantment — Aura Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
U Wayne England
Recollect 2 Mana Green Mana Sorcery Return target card from your graveyard to your hand. “The bones of the past will tell their tales—if you know how to speak their language.”
—Savra
U Pete Venters
Sundering Vitae 2 Mana Green Mana Instant Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Destroy target artifact or enchantment.
Centuries of wind, rain, and roots compressed into an instant of destruction: such is the power of Selesnya. C Shishizaru
Trophy Hunter 2 Mana Green Mana Creature — Human Archer 2/3 1 Mana Green Mana : Trophy Hunter deals 1 damage to target creature with flying.
Whenever a creature with flying dealt damage by Trophy Hunter this turn is put into a graveyard, put a +1/+1 counter on Trophy Hunter.
U rk post
Hunted Troll 2 Mana Green Mana Green Mana Creature — Troll Warrior 8/4 When Hunted Troll comes into play, put four 1/1 blue Faerie creature tokens with flying into play under target opponent’s control.
Green Mana: Regenerate Hunted Troll.
R Greg Staples
Rolling Spoil 2 Mana Green Mana Green Mana Sorcery Destroy target land. If Black Mana was spent to play Rolling Spoil, all creatures get -1/-1 until end of turn. The shadow that fell over the grove was silent yet horribly alive, roiling with millions of tiny minions dedicated to the process of rot. U Ron Spencer
Stone-Seeder Hierophant 2 Mana Green Mana Green Mana Creature — Human Druid 1/1 Whenever a land comes into play under your control, untap Stone-Seeder Hierophant.
Tap: Untap target land.
Her touch brings to bare stone what water and sun bring to rich soil. C William Simpson
Glare of Subdual 2 Mana Green Mana White Mana Enchantment Tap an untapped creature you control: Tap target artifact or creature. The righteous light of Selesnya is channeled through the devout, striking out to blind the nonbelievers. R Zoltan Boros & Gabor Szikszai
Loxodon Hierarch 2 Mana Green Mana White Mana Creature — Elephant Cleric 4/4 When Loxodon Hierarch comes into play, you gain 4 life.
Green ManaWhite Mana, Sacrifice Loxodon Hierarch: Regenerate each creature you control.
“I have lived long, and I remember how this city once was. If my death serves to bring back the Ravnica in my memory, then so be it.” R Kev Walker
Phytohydra 2 Mana Green Mana White Mana White Mana Creature — Plant Hydra 1/1 If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. “Look at this creature, so like the Conclave it serves. Cut one head and it grows two. Damage it and it flourishes.”
—Veszka, Selesnya evangel
R Jim Murray
Char 2 Mana Red Mana Instant Char deals 4 damage to target creature or player and 2 damage to you. Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable. R Adam Rex
Galvanic Arc 2 Mana Red Mana Enchantment — Aura Enchant creature
When Galvanic Arc comes into play, it deals 3 damage to target creature or player.
Enchanted creature has first strike.
C Michael Sutfin
Goblin Spelunkers 2 Mana Red Mana Creature — Goblin Warrior 2/2 Mountainwalk Chimney sweeps, explorers of abandoned buildings, spire climbers . . . goblin spelunkers have found countless niches within Ravnica’s metropolis. C Glenn Fabry
Incite Hysteria 2 Mana Red Mana Sorcery Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can’t block." “The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos.”
—Trigori, Azorius senator
C Paolo Parente
Smash 2 Mana Red Mana Instant Destroy target artifact.
Draw a card.
Ravnica’s laws protect not its citizens but its industry. Aging equipment is destroyed rather than restored, to bring more money into the factories’ coffers. C Paolo Parente
Stoneshaker Shaman 2 Mana Red Mana Creature — Human Shaman 1/1 At the end of each player’s turn, that player sacrifices an untapped land. There is no place in Ravnica for stagnation, no room for lands unfilled and untilled. U Jeff Miracola
Breath of Fury 2 Mana Red Mana Red Mana Enchantment — Aura Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
R Kev Walker
Seismic Spike 2 Mana Red Mana Red Mana Sorcery Destroy target land. Add Red ManaRed Mana to your mana pool. Natural disasters in Ravnica are largely nullified by the Izzet. Unnatural disasters, on the other hand, happen all of the time. C John Avon
Viashino Fangtail 2 Mana Red Mana Red Mana Creature — Viashino Warrior 3/3 Tap: Viashino Fangtail deals 1 damage to target creature or player. “When the bony terminus gets too large, it’s shed from the tail in coinciding periods of heightened aggression and hunger.”
—Simic research notes
C Alex Horley-Orlandelli
Sunhome Enforcer 2 Mana Red Mana White Mana Creature — Giant Soldier 2/4 Whenever Sunhome Enforcer deals combat damage, you gain that much life.
1 ManaRed Mana: Sunhome Enforcer gets +1/+0 until end of turn.
“Law soothed his savage heart. Where fury once burned, the enduring flame of order now shines.”
—Razia
U Greg Staples
Compulsive Research 2 Mana Blue Mana Sorcery Target player draws three cards. Then that player discards two cards unless he or she discards a land card. “Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?” C Michael Sutfin
Convolute 2 Mana Blue Mana Instant Counter target spell unless its controller pays 4 Mana. The words came to the sorcerer’s lips but refused to budge any further. C Dany Orizio
Copy Enchantment 2 Mana Blue Mana Enchantment As Copy Enchantment comes into play, you may choose an enchantment in play. If you do, Copy Enchantment comes into play as a copy of that enchantment. Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe. R Joel Thomas
Drift of Phantasms 2 Mana Blue Mana Creature — Spirit 0/5 Defender (This creature can’t attack.)
Flying
Transmute 1 ManaBlue ManaBlue Mana(1 ManaBlue ManaBlue Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
C Michael Phillippi
Spawnbroker 2 Mana Blue Mana Creature — Human Wizard 1/1 When Spawnbroker comes into play, you may exchange control of target creature you control and target creature with power less than or equal to that creature’s power an opponent controls. “The trick isn’t setting up the bad trade. It’s making each side think it got the better deal.” R Wayne England
Terraformer 2 Mana Blue Mana Creature — Human Wizard 2/2 1 Mana : Choose a basic land type. The land type of each land you control becomes that type until end of turn. “This feels a little more like home.” C Luca Zontini
Circu, Dimir Lobotomist 2 Mana Blue Mana Black Mana Legendary Creature — Human Wizard 2/3 Whenever you play a blue spell, remove the top card of target library from the game.
Whenever you play a black spell, remove the top card of target library from the game.
Your opponents can’t play nonland cards with the same name as a card removed from the game with Circu.
R Cyril Van Der Haegen
Moroii 2 Mana Blue Mana Black Mana Creature — Vampire 4/4 Flying
At the beginning of your upkeep, you lose 1 life.
“Touched by moroii”
—Undercity slang meaning “to grow old”
U Dan Scott
Induce Paranoia 2 Mana Blue Mana Blue Mana Instant Counter target spell. If Black Mana was spent to play Induce Paranoia, that spell’s controller puts the top X cards of his or her library into his or her graveyard, where X is the spell’s converted mana cost. C Jim Murray
Benevolent Ancestor 2 Mana White Mana Creature — Spirit 0/4 Defender (This creature can’t attack.)
Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Although the door is flimsy and the lock pathetically small, Josuri’s family never fears the night outside. C Nick Percival
Boros Fury-Shield 2 Mana White Mana Instant Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If Red Mana was spent to play Boros Fury-Shield, it deals damage to that creature’s controller equal to the creature’s power. C Wayne England
Gate Hound 2 Mana White Mana Creature — Hound 1/1 Creatures you control have vigilance as long as Gate Hound is enchanted. “Ditri, I leave this checkpoint in your capable teeth.”
—Kitov, nightguard patrol
C Ralph Horsley
Nightguard Patrol 2 Mana White Mana Creature — Human Soldier 2/1 First strike, vigilance “The Wojek defend the laws. We defend the people.” C Dany Orizio
Twilight Drover 2 Mana White Mana Creature — Spirit 1/1 Whenever a creature token leaves play, put a +1/+1 counter on Twilight Drover.
2 ManaWhite Mana, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying into play.
R Dave Allsop
Concerted Effort 2 Mana White Mana White Mana Enchantment At the beginning of each player’s upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. R Michael Sutfin
Hunted Lammasu 2 Mana White Mana White Mana Creature — Lammasu 5/5 Flying
When Hunted Lammasu comes into play, put a 4/4 black Horror creature token into play under target opponent’s control.
The lammasu ruled the velds before the city grew. Now they roam Ravnica’s skies, but their ancient enemies have not forgotten them. R Mark Zug
Loxodon Gatekeeper 2 Mana White Mana White Mana Creature — Elephant Soldier 2/3 Artifacts, creatures, and lands your opponents control come into play tapped. The gatekeepers are so fastidious that even the winds must wait to pass. R Carl Critchlow
Wojek Apothecary 2 Mana White Mana White Mana Creature — Human Cleric 1/1 RadianceTap: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. “A few arrows aren’t enough to pierce your faith, soldier. You’ll be back on the battlefield by sun’s dawn.” U Keith Garletts
Bloodletter Quill 3 Mana Artifact 2 Mana , Tap, Put a blood counter on Bloodletter Quill: Draw a card, then lose 1 life for each blood counter on Bloodletter Quill.
Blue ManaBlack Mana: Remove a blood counter from Bloodletter Quill.
R Dan Scott
Cloudstone Curio 3 Mana Artifact Whenever a nonartifact permanent comes into play under your control, you may return another permanent you control that shares a permanent type with it to its owner’s hand. It wants to remain a mystery, banishing the curious in favor of less inquisitive company. R Heather Hudson
Gaze of the Gorgon 3 Mana Black or Green Mana Instant (Black or Green Mana can be paid with either Black Mana or Green Mana.)
Regenerate target creature. At end of combat, destroy all creatures that blocked or were blocked by that creature this turn.
Even the dead give way to the mineral gaze of the gorgon. C Stephen Tappin
Gleancrawler 3 Mana Black or Green Mana Black or Green Mana Black or Green Mana Creature — Insect Horror 6/6 (Black or Green Mana can be paid with either Black Mana or Green Mana.)
Trample
At the end of your turn, return to your hand all creature cards in your graveyard that were put into your graveyard from play this turn.
R Dave Allsop
Grifter’s Blade 3 Mana Artifact — Equipment You may play Grifter’s Blade any time you could play an instant.
As Grifter’s Blade comes into play, choose a creature you control it could be attached to. If you do, it comes into play attached to that creature.
Equipped creature gets +1/+1.
Equip 1 Mana
U Alan Pollack
Plague Boiler 3 Mana Artifact At the beginning of your upkeep, put a plague counter on Plague Boiler.
1 ManaBlack ManaGreen Mana: Put a plague counter on Plague Boiler or remove a plague counter from it.
When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
R Mark Tedin
Spectral Searchlight 3 Mana Artifact Tap: Choose a player. That player adds one mana of any color he or she chooses to his or her mana pool. The first searchlights were given as gifts, symbols of cooperation, to the emissaries present at the signing of the Guildpact. U Martina Pilcerova
Sunforger 3 Mana Artifact — Equipment Equipped creature gets +4/+0.
Red ManaWhite Mana, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and play that card without paying its mana cost. Then shuffle your library.
Equip 3 Mana
R Darrell Riche
Carrion Howler 3 Mana Black Mana Creature — Zombie Wolf 2/2 Pay 1 life: Carrion Howler gets +2/-1 until end of turn. They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter. U John Zeleznik
Dimir House Guard 3 Mana Black Mana Creature — Skeleton 2/3 Fear
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute 1 ManaBlack ManaBlack Mana(1 ManaBlack ManaBlack Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
C John Zeleznik
Empty the Catacombs 3 Mana Black Mana Sorcery Each player returns all creature cards from his or her graveyard to his or her hand. When the dead are laid to rest in Ravnica, it’s usually just a nap. R Mark A. Nelson
Mausoleum Turnkey 3 Mana Black Mana Creature — Ogre Rogue 3/2 When Mausoleum Turnkey comes into play, return target creature card of an opponent’s choice from your graveyard to your hand. When he reaches for his key ring, you should be running for the exit. U Darrell Riche
Mortipede 3 Mana Black Mana Creature — Insect 4/1 2 Mana Green Mana : All creatures able to block Mortipede this turn do so. Mortipede pheromones choke the streets with sickly sweetness, luring the rash and unwary into its waiting jaws. C Dave Dorman
Nightmare Void 3 Mana Black Mana Sorcery Target player reveals his or her hand. Choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
U Chippy
Strands of Undeath 3 Mana Black Mana Enchantment — Aura Enchant creature
When Strands of Undeath comes into play, target player discards two cards.
Black Mana: Regenerate enchanted creature.
“Why limit yourself to mortal law when you can outlive those who enforce it?”
—Czaric, Orzhov prelate
C Dave Allsop
Brainspoil 3 Mana Black Mana Black Mana Sorcery Destroy target creature that isn’t enchanted. It can’t be regenerated.
Transmute 1 ManaBlack ManaBlack Mana(1 ManaBlack ManaBlack Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
C Tomas Giorello
Moonlight Bargain 3 Mana Black Mana Black Mana Instant Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. At every fifth full moon, the Moon Market convenes to peddle Ravnica’s most forbidden wares. R Nick Percival
Sewerdreg 3 Mana Black Mana Black Mana Creature — Spirit 3/3 Swampwalk
Sacrifice Sewerdreg: Remove target card in a graveyard from the game.
They hardly have form, dripping through pipe and grate with the slip and stench of flowing sewage. C Joel Thomas
Woebringer Demon 3 Mana Black Mana Black Mana Creature — Demon 4/4 Flying
At the beginning of each player’s upkeep, that player sacrifices a creature. If the player can’t, sacrifice Woebringer Demon.
Each soul he devours adds its hunger to his own. R Daren Bader
Helldozer 3 Mana Black Mana Black Mana Black Mana Creature — Zombie Giant 6/5 Black Mana Black Mana Black Mana , Tap: Destroy target land. If that land is nonbasic, untap Helldozer. Sometimes you go to hell, and sometimes hell comes to you. R Zoltan Boros & Gabor Szikszai
Drooling Groodion 3 Mana Black Mana Black Mana Green Mana Creature — Beast 4/3 2 Mana Black Mana Green Mana , Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn. “The Golgari expand, yes, but I refuse to call their tainted creations ‘growth.’”
—Veszka, Selesnya evangel
U Kev Walker
Woodwraith Corrupter 3 Mana Black Mana Black Mana Green Mana Creature — Elemental Horror 3/6 1 Mana Black Mana Green Mana , Tap: Target Forest becomes a 4/4 black and green Elemental Horror creature. It’s still a land. “Its darkened sap penetrates natural fibers and spreads its own genes. Emulation experiments are underway.”
—Simic research notes
R Greg Staples
Golgari Rotwurm 3 Mana Black Mana Green Mana Creature — Zombie Wurm 5/4 Black Mana , Sacrifice a creature: Target player loses 1 life. Like corpse-worms through a carapace, rotwurms slide through the hollowed bones of the undercity. C Wayne England
Vulturous Zombie 3 Mana Black Mana Green Mana Creature — Plant Zombie 3/3 Flying
Whenever a card is put into an opponent’s graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
“When something dies, all things benefit. Well okay, just our things.”
—Ezoc, Golgari rot farmer
R Greg Staples
Greater Mossdog 3 Mana Green Mana Creature — Hound 3/3 Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) Man’s best fungus. C Chippy
Nullmage Shepherd 3 Mana Green Mana Creature — Elf Shaman 2/4 Tap four untapped creatures you control: Destroy target artifact or enchantment. The shepherds work in secret, seeking out abominations against nature and returning them to earth and dust. U Stephen Tappin
Bramble Elemental 3 Mana Green Mana Green Mana Creature — Elemental 4/4 Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens into play. Ravnica is a seamless urban tapestry, each city bleeding into the next. In abandoned corners, however, nature has begun to reclaim what it once owned. C Tomas Giorello
Perilous Forays 3 Mana Green Mana Green Mana Enchantment 1 Mana , Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library. This is the place? This map has got to be wrong . . . .”
—Svania Trul, wayfinder novice, last words
U Chris Dien
Scatter the Seeds 3 Mana Green Mana Green Mana Instant Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Put three 1/1 green Saproling creature tokens into play.
From the seeds of faith, great forests grow. C Rob Alexander
Ursapine 3 Mana Green Mana Green Mana Creature — Beast 3/3 Green Mana : Target creature gets +1/+1 until end of turn. A friendly ursapine means a constant supply of sharp spears. An unfriendly one means a constant supply of small holes. R Jim Murray
Selesnya Sagittars 3 Mana Green Mana White Mana Creature — Elf Archer 2/5 Selesnya Sagittars can block as though it had flying.
Selesnya Sagittars can block an additional creature.
“What’s their strike range, you ask? Let’s put it this way: sagittars aim their bows using maps.
—Otak, Tin Street shopkeep
U Edward P. Beard, Jr.
Dogpile 3 Mana Red Mana Instant Dogpile deals damage to target creature or player equal to the number of attacking creatures you control. There is no shelter from this storm, its rain of fists, or the thunderous cackles of bloodlust. C Jeff Miracola
Flame Fusillade 3 Mana Red Mana Sorcery Until end of turn, permanents you control gain “Tap: This permanent deals 1 damage to target creature or player.” “A single item acting as lantern and lance? Now that’s military efficiency.”
—Brev Grezar, Boros lieutenant
R Dany Orizio
Goblin Fire Fiend 3 Mana Red Mana Creature — Goblin Berserker 1/1 Haste
Goblin Fire Fiend must be blocked if able.
Red Mana: Goblin Fire Fiend gets +1/+0 until end of turn.
C Paolo Parente
Indentured Oaf 3 Mana Red Mana Creature — Ogre Warrior 4/3 Prevent all damage that Indentured Oaf would deal to red creatures. All it knows is the difference between friend and food. U Glenn Fabry
Molten Sentry 3 Mana Red Mana Creature — Elemental */* As Molten Sentry comes into play, flip a coin. If the coin comes up heads, Molten Sentry comes into play as a 5/2 creature with haste. If it comes up tails, Molten Sentry comes into play as a 2/5 creature with defender. Some take after their father, Stone, some after their mother, Fire. R Kev Walker
Ordruun Commando 3 Mana Red Mana Creature — Minotaur Soldier 4/1 White Mana : Prevent the next 1 damage that would be dealt to Ordruun Commando this turn. Thick of muscle, stout of heart, and possessing a burning love of justice and the battlefield, the Ordruun minotaurs are the foundation of the Boros Legion. C Stephen Tappin
Wojek Embermage 3 Mana Red Mana Creature — Human Wizard 1/2 RadianceTap: Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. “Your brother’s crimes are your crimes. You stood by and lent support, so you too must face judgment.” U Luca Zontini
Blockbuster 3 Mana Red Mana Red Mana Enchantment 1 Mana Red Mana , Sacrifice Blockbuster: Blockbuster deals 3 damage to each tapped creature and each player. Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching. U Dave Dorman
Greater Forgeling 3 Mana Red Mana Red Mana Creature — Elemental 3/4 1 Mana Red Mana : Greater Forgeling gets +3/-3 until end of turn. Few have seen the inner workings of Ravnica’s furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames. U Marcelo Vignali
Hunted Dragon 3 Mana Red Mana Red Mana Creature — Dragon 6/6 Flying, haste
When Hunted Dragon comes into play, put three 2/2 white Knight creature tokens with first strike into play under target opponent’s control.
The knights see a mighty quarry. The dragon sees breakfast, lunch, and dinner. R Mark Zug
Agrus Kos, Wojek Veteran 3 Mana Red Mana White Mana Legendary Creature — Human Soldier 3/3 Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. Lieutenant Kos has never met a group of recruits he could not inspire or a mob he could not quell. R Donato Giancola
Firemane Angel 3 Mana Red Mana White Mana White Mana Creature — Angel 4/3 Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or in play, you may gain 1 life.
6 ManaRed ManaRed ManaWhite ManaWhite Mana: Return Firemane Angel from your graveyard to play. Play this ability only during your upkeep.
R Matt Cavotta
Flight of Fancy 3 Mana Blue Mana Enchantment — Aura Enchant creature
When Flight of Fancy comes into play, draw two cards.
Enchanted creature has flying.
The view from above is an inspiration to the newly winged. C Glen Angus
Mnemonic Nexus 3 Mana Blue Mana Instant Each player shuffles his or her graveyard into his or her library. True enlightenment comes not with a new thought, but with understanding of all the old ones. U Stephen Tappin
Snapping Drake 3 Mana Blue Mana Creature — Drake 3/2 Flying The irritable drakes are solitary nesters. Even brooding females barely contain the urge to attack their own young. C Dave Dorman
Vedalken Entrancer 3 Mana Blue Mana Creature — Vedalken Wizard 1/4 Blue Mana , Tap: Target player puts the top two cards of his or her library into his or her graveyard. Their denial reaches far into your future. C Dan Scott
Wizened Snitches 3 Mana Blue Mana Creature — Faerie Rogue 1/3 Flying
Players play with the top card of their libraries revealed.
“Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse.”
—Sirislav, Dimir spy
U Greg Staples
Dream Leash 3 Mana Blue Mana Blue Mana Enchantment — Aura Enchant permanent
You may play Dream Leash only on a tapped permanent.
You control enchanted permanent.
The tendrils of sorcery find easy purchase on the soft underbelly of dreams. R Alex Horley-Orlandelli
Followed Footsteps 3 Mana Blue Mana Blue Mana Enchantment — Aura Enchant creature
At the beginning of your upkeep, put a token into play that’s a copy of enchanted creature.
Æther can turn a footprint into a blueprint. R Glen Angus
Tidewater Minion 3 Mana Blue Mana Blue Mana Creature — Elemental 4/4 Defender (This creature can’t attack.)
4 Mana: Tidewater Minion loses defender until end of turn.
Tap: Untap target permanent.
C Tomas Giorello
Szadek, Lord of Secrets 3 Mana Blue Mana Blue Mana Black Mana Black Mana Legendary Creature — Vampire 5/5 Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.
R Donato Giancola
Conclave’s Blessing 3 Mana White Mana Enchantment — Aura Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.
C Shishizaru
Faith’s Fetters 3 Mana White Mana Enchantment — Aura Enchant permanent
When Faith’s Fetters comes into play, you gain 4 life.
Enchanted permanent’s activated abilities can’t be played unless they’re mana abilities. If enchanted permanent is a creature, it can’t attack or block.
C Chippy
Sandsower 3 Mana White Mana Creature — Spirit 1/3 Tap three untapped creatures you control: Tap target creature. It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids. U Kev Walker
Screeching Griffin 3 Mana White Mana Creature — Griffin 2/2 Flying
Red Mana: Target creature can’t block Screeching Griffin this turn.
They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky. C Tim Hildebrandt
Seed Spark 3 Mana White Mana Instant Destroy target artifact or enchantment. If Green Mana was spent to play Seed Spark, put two 1/1 green Saproling creature tokens into play. “If you ask me, those root-lovers value mindless dogma over progress.”
—Trivaz, Izzet mage
U Jeff Miracola
Divebomber Griffin 3 Mana White Mana White Mana Creature — Griffin 3/2 Flying
Tap, Sacrifice Divebomber Griffin: Divebomber Griffin deals 3 damage to target attacking or blocking creature.
Justice flies swiftly on angry wings. U Kev Walker
Bottled Cloister 4 Mana Artifact At the beginning of each opponent’s upkeep, remove your hand from the game face down.
At the beginning of your upkeep, return all cards removed from the game with Bottled Cloister to your hand, then draw a card.
R Luca Zontini
Junktroller 4 Mana Artifact Creature — Golem 0/6 Defender (This creature can’t attack.)
Tap: Put target card in a graveyard on the bottom of its owner’s library.
One man’s trash is another man’s troller. U Chippy
Ribbons of Night 4 Mana Black Mana Sorcery Ribbons of Night deals 4 damage to target creature and you gain 4 life. If Blue Mana was spent to play Ribbons of Night, draw a card. “My favorite meal is angel’s flesh, slain in agony and iced with black vinegar.”
—Aszala of House Dimir
U Ron Spears
Undercity Shade 4 Mana Black Mana Creature — Shade 1/1 Fear
Black Mana: Undercity Shade gets +1/+1 until end of turn.
“Officially, there’s nothing under that bridge to hunt . . . Unofficially, my torchers are too terrified to go there after nightfall.”
—Agrus Kos
U Dana Knutson
Hex 4 Mana Black Mana Black Mana Sorcery Destroy six target creatures. When killing five just isn’t enough. R Michael Sutfin
Sins of the Past 4 Mana Black Mana Black Mana Sorcery Until end of turn, you may play target instant or sorcery card in your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, remove it from the game instead. Remove Sins of the Past from the game. R Jeremy Jarvis
Vindictive Mob 4 Mana Black Mana Black Mana Creature — Human Berserker 5/5 When Vindictive Mob comes into play, sacrifice a creature.
Vindictive Mob can’t be blocked by Saprolings.
Many minds, a single madness. U Wayne Reynolds
Sisters of Stone Death 4 Mana Black Mana Black Mana Green Mana Green Mana Legendary Creature — Gorgon 7/5 Green Mana : Target creature blocks Sisters of Stone Death this turn if able.
Black ManaGreen Mana: Remove from the game target creature blocking or blocked by Sisters of Stone Death.
2 ManaBlack Mana: Put a creature card removed from the game with Sisters of Stone Death into play under your control.
R Donato Giancola
Doubling Season 4 Mana Green Mana Enchantment If an effect would put one or more tokens into play under your control, it puts twice that many of those tokens into play instead.
If an effect would place one or more counters on a permanent you control, it places twice that many of those counters on that permanent instead.
R Wayne Reynolds
Dowsing Shaman 4 Mana Green Mana Creature — Centaur Shaman 3/4 2 Mana Green Mana , Tap: Return target enchantment card from your graveyard to your hand. He combs the streets looking for the lost light, the discarded enigmas of the city. U Wayne Reynolds
Golgari Grave-Troll 4 Mana Green Mana Creature — Skeleton Troll 0/0 Golgari Grave-Troll comes into play with a +1/+1 counter on it for each creature card in your graveyard.
1 Mana, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6
R Greg Hildebrandt
Dryad’s Caress 4 Mana Green Mana Green Mana Instant You gain 1 life for each creature in play. If White Mana was spent to play Dryad’s Caress, untap all creatures you control. “I awoke to the face of beauty, my body fully healed. In that moment I knew my destiny was the Conclave’s to shape.”
—Rogad, Selesnya initiate
C Randy Gallegos
Primordial Sage 4 Mana Green Mana Green Mana Creature — Spirit 4/5 Whenever you play a creature spell, you may draw a card. For each creature that arrives in its audience, the sage imparts another piece of ancient wisdom for all to hear. R Justin Sweet
Root-Kin Ally 4 Mana Green Mana Green Mana Creature — Elemental Warrior 3/3 Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.
U Arnie Swekel
Chorus of the Conclave 4 Mana Green Mana Green Mana White Mana White Mana Legendary Creature — Dryad Lord 3/8 Forestwalk
As an additional cost to play creature spells, you may pay any amount of mana. If you do, that creature comes into play with that many additional +1/+1 counters on it.
“We are many, yet one. We are separate in body, yet speak with a single voice. Join us in our chorus.” R Brian Despain
Pollenbright Wings 4 Mana Green Mana White Mana Enchantment — Aura Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens into play.
U Terese Nielsen
Tolsimir Wolfblood 4 Mana Green Mana White Mana Legendary Creature — Elf Warrior 3/4 Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Tap: Put a legendary 2/2 green and white Wolf creature token named Voja into play.
R Donato Giancola
Barbarian Riftcutter 4 Mana Red Mana Creature — Human Barbarian 3/3 Red Mana , Sacrifice Barbarian Riftcutter: Destroy target land. “Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes.”
—Heruj, Selesnya initiate
C Carl Critchlow
Cleansing Beam 4 Mana Red Mana Instant Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it. “Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty.”
—Razia
U Pat Lee
Mindmoil 4 Mana Red Mana Enchantment Whenever you play a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. “My criticism of the Izzet is that their impulse for learning seems too much like impulse and too little like learning.”
—Trigori, Azorius senator
R Alex Horley-Orlandelli
Coalhauler Swine 4 Mana Red Mana Red Mana Creature — Beast 4/4 Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. Nothing stops industry in Ravnica—certainly not the safety of its workers. C Daren Bader
Hammerfist Giant 4 Mana Red Mana Red Mana Creature — Giant Warrior 5/4 Tap: Hammerfist Giant deals 4 damage to each creature without flying and each player. “Oh sure, they buy a lot of ale, but I always find myself needing to rebuild after the giants have paid a visit.”
—Belko, owner of Titan’s Keg tavern
R Carl Critchlow
Razia, Boros Archangel 4 Mana Red Mana Red Mana White Mana White Mana Legendary Creature — Angel 6/3 Flying, vigilance, haste
Tap: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
Her sword burns with such brightness that foes avert their eyes and arrows divert their paths. R Donato Giancola
Razia’s Purification 4 Mana Red Mana White Mana Sorcery Each player chooses three permanents he or she controls, then sacrifices the rest. Only the chosen ones are spared. R Shishizaru
Belltower Sphinx 4 Mana Blue Mana Creature — Sphinx 2/5 Flying
Whenever a source deals damage to Belltower Sphinx, that source’s controller puts that many cards from the top of his or her library into his or her graveyard.
U Jim Nelson
Stasis Cell 4 Mana Blue Mana Enchantment — Aura Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
3 ManaBlue Mana: Attach Stasis Cell to target creature.
The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty. C Mark A. Nelson
Tattered Drake 4 Mana Blue Mana Creature — Zombie Drake 2/2 Flying
Black Mana: Regenerate Tattered Drake.
“Drakes embody the worst of Ravnica: great potential, twisted by selfishness and greed.”
—Razia
C Glenn Fabry
Twisted Justice 4 Mana Blue Mana Black Mana Sorcery Target player sacrifices a creature. You draw cards equal to that creature’s power. In Otiev’s mind, he ruled in favor of the accused. But in his courtroom he was only a spectator, watching his hand deliver the sign of death. U Ralph Horsley
Cerulean Sphinx 4 Mana Blue Mana Blue Mana Creature — Sphinx 5/5 Flying
Blue Mana: Cerulean Sphinx’s owner shuffles it into his or her library.
“About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can’t tolerate.”
—Szadek
R Jim Murray
Conclave Phalanx 4 Mana White Mana Creature — Human Soldier 2/4 Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
When Conclave Phalanx comes into play, you gain 1 life for each creature you control.
U Wayne Reynolds
Dromad Purebred 4 Mana White Mana Creature — Beast 1/5 Whenever Dromad Purebred is dealt damage, you gain 1 life. “I have seen much from the back of my dromad, most of it terribly wrong. The more I see, the more I am convinced of the rightness of my path.”
—Heruj, Selesnya initiate
C Carl Critchlow
Three Dreams 4 Mana White Mana Sorcery Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library. “Choose one to heal, one to harm, and one to grant you the prudence to use them.”
—Miotri, auratouched mage
R Shishizaru
Conclave Equenaut 4 Mana White Mana White Mana Creature — Human Soldier 3/3 Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Flying
Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root. C Terese Nielsen
Oathsworn Giant 4 Mana White Mana White Mana Creature — Giant Soldier 3/4 Vigilance
Other creatures you control get +0/+2 and have vigilance.
The town stands on his ancestors’ former burial grounds. Even with the graves long gone, he continues his determined vigil. U Daren Bader
Hour of Reckoning 4 Mana White Mana White Mana White Mana Sorcery Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Destroy all nontoken creatures.
“Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity.”
—Niszka, Selesnya evangel
R Randy Gallegos
Glass Golem 5 Mana Artifact Creature — Golem 6/2 Izzet artificers have learned to steer their beautiful constructs clear of Boros warhammers—and the opera house. U Glen Angus
Pariah’s Shield 5 Mana Artifact — Equipment All damage that would be dealt to you is dealt to equipped creature instead.
Equip 3 Mana
To bear the shield of the pariah is the highest honor a Boros can receive—and the last. R Doug Chaffee
Netherborn Phalanx 5 Mana Black Mana Creature — Horror 2/4 When Netherborn Phalanx comes into play, each opponent loses 1 life for each creature he or she controls.
Transmute 1 ManaBlack ManaBlack Mana(1 ManaBlack ManaBlack Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
U Christopher Rush
Overwhelm 5 Mana Green Mana Green Mana Sorcery Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Creatures you control get +3/+3 until end of turn.
“Let the song of Selesnya be heard above the rhythm of our thundering hordes!” U Wayne Reynolds
Siege Wurm 5 Mana Green Mana Green Mana Creature — Wurm 5/5 Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Trample
The Rubblefield was once among the wealthiest districts in Ravnica. All it took was a single wurm to reduce it to ruins. C Carl Critchlow
Flash Conscription 5 Mana Red Mana Instant Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If White Mana was spent to play Flash Conscription, the creature gains “Whenever this creature deals combat damage, you gain that much life” until end of turn. U Stephen Tappin
Warp World 5 Mana Red Mana Red Mana Red Mana Sorcery Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way into play, then puts all enchantment cards revealed this way into play, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order. R Ron Spencer
Ethereal Usher 5 Mana Blue Mana Creature — Spirit 2/3 Blue Mana , Tap: Target creature is unblockable this turn.
Transmute 1 ManaBlue ManaBlue Mana(1 ManaBlue ManaBlue Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
U Mark A. Nelson
Flow of Ideas 5 Mana Blue Mana Sorcery Draw a card for each Island you control. “A system to direct the flow of Ravnica’s entire water supply? Thinking a bit small, aren’t we?”
—Trivaz, Izzet mage
U Dan Scott
Tunnel Vision 5 Mana Blue Mana Sorcery Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library. R Dany Orizio
Vedalken Dismisser 5 Mana Blue Mana Creature — Vedalken Wizard 2/2 When Vedalken Dismisser comes into play, put target creature on top of its owner’s library. “I crept up on him, quiet as a guttermouse. And then suddenly I found myself facedown in a latrine pit behind Tin Street Market.”
—Sirislav, Dimir spy
C Dan Scott
Zephyr Spirit 5 Mana Blue Mana Creature — Spirit 0/6 When Zephyr Spirit blocks, return it to its owner’s hand. A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it. C Tomas Giorello
Mindleech Mass 5 Mana Blue Mana Black Mana Black Mana Creature — Horror 6/6 Trample
Whenever Mindleech Mass deals combat damage to a player, you may look at that player’s hand. If you do, you may play a nonland card in it without paying that card’s mana cost.
R Kev Walker
Eye of the Storm 5 Mana Blue Mana Blue Mana Enchantment Whenever a player plays an instant or sorcery card, remove it from the game. Then that player copies each instant or sorcery card removed from the game with Eye of the Storm. For each copy, the player may play the copy without paying its mana cost. R Hideaki Takamura
Auratouched Mage 5 Mana White Mana Creature — Human Wizard 3/3 When Auratouched Mage comes into play, search your library for an Aura card that could enchant it. If Auratouched Mage is still in play, attach that Aura to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library. U Jeff Miracola
Ghosts of the Innocent 5 Mana White Mana White Mana Creature — Spirit 4/5 If a source would deal damage to a creature or player, it deals half that damage, rounded down, to that creature or player instead. “Ma said we should offer up blini-cakes and salt to the good ones, but I get that chill up my spine and just shut the door.”
—Otak, Tin Street shopkeep
R Kev Walker
Leashling 6 Mana Artifact Creature — Golem 3/3 Put a card in your hand on top of your library: Return Leashling to its owner’s hand. Constructed of leather and irony. U Carl Critchlow
Goliath Spider 6 Mana Green Mana Green Mana Creature — Spider 7/6 Goliath Spider can block as though it had flying. The glittering strands of its complex web catch everything from a buzzing gnat to a passing bloatdrake. U Alan Pollack
Guardian of Vitu-Ghazi 6 Mana Green Mana White Mana Creature — Elemental 4/7 Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Vigilance
It stands sentinel to the great City-Tree, home of the Selesnya Conclave. C Wayne Reynolds
Excruciator 6 Mana Red Mana Red Mana Creature — Avatar 7/7 Damage that would be dealt by Excruciator can’t be prevented. “Though used as a piercing weapon, the tusk is more akin to a stinger, spreading pain instantly throughout the body of its victim. This specimen deserves further study.”
—Simic research notes
R Paolo Parente
Grozoth 6 Mana Blue Mana Blue Mana Blue Mana Creature — Leviathan 9/9 Defender (This creature can’t attack.)
When Grozoth comes into play, you may search your library for any number of cards that have converted mana cost 9, reveal them, and put them into your hand. If you do, shuffle your library.
4 Mana: Grozoth loses defender until end of turn.
Transmute 1 ManaBlue ManaBlue Mana
R Cyril Van Der Haegen
Chant of Vitu-Ghazi 6 Mana White Mana White Mana Instant Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Prevent all damage that would be dealt by creatures this turn. You gain 1 life for each damage prevented this way.
U Stephen Tappin
Blazing Archon 6 Mana White Mana White Mana White Mana Creature — Archon 5/6 Flying
Creatures can’t attack you.
“Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war.”
—Dravin, Gruul deserter
R Zoltan Boros & Gabor Szikszai
Nullstone Gargoyle 9 Mana Artifact Creature — Gargoyle 4/5 Flying
Whenever the first noncreature spell of a turn is played, counter that spell.
Nullstone absorbs and dampens most forms of magical energy, as well as light, sound, and heat. R Glenn Fabry
Darkblast Black Mana Instant Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
U Randy Gallegos
Thoughtpicker Witch Black Mana Creature — Human Wizard 1/1 1 Mana , Sacrifice a creature: Look at the top two cards of target opponent’s library, then remove one of them from the game. “Once the brew gets the brains nice and pickled, they’re a lot easier to pick through.” C Pete Venters
Hunted Horror Black Mana Black Mana Creature — Horror 7/7 Trample
When Hunted Horror comes into play, put two 3/3 green Centaur creature tokens with protection from black into play under target opponent’s control.
R Paolo Parente
Dark Heart of the Wood Black Mana Green Mana Enchantment Sacrifice a Forest: You gain 3 life. “The soil here is rich with the rotting dead, and the sun’s fingers barely penetrate the dark canopy. Plant our brethren here. This shall be our sanctuary.”
—Savra
U Mark Tedin
Birds of Paradise Green Mana Creature — Bird 0/1 Flying
Tap: Add one mana of any color to your mana pool.
Long ago, birds of paradise littered the skies. Thanks to the city’s sprawl, most now exist as pets of society’s elite. R Marcelo Vignali
Elves of Deep Shadow Green Mana Creature — Elf Druid 1/1 Tap: Add Black Mana to your mana pool. Elves of Deep Shadow deals 1 damage to you. Cast out of the Conclave generations ago, these elves found a home in the corrupted districts of the Golgari. C Justin Sweet
Elvish Skysweeper Green Mana Creature — Elf Warrior 1/1 4 Mana Green Mana , Sacrifice a creature: Destroy target creature with flying. The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same. C Mark Tedin
Gather Courage Green Mana Instant Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Target creature gets +2/+2 until end of turn.
C Brian Despain
Congregation at Dawn Green Mana Green Mana White Mana Instant Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order. “It is fitting that we meet in the first hour of light, for we are called by the Conclave to pierce a threat of darkness.” U Randy Gallegos
Seeds of Strength Green Mana White Mana Instant Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Beneath the beauty of light and seed is the might of Vitu-Ghazi. C Ralph Horsley
Selesnya Evangel Green Mana White Mana Creature — Elf Shaman 1/2 1 Mana , Tap, Tap an untapped creature you control: Put a 1/1 green Saproling creature token into play. “The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica’s tallest spires to her deepest wells.” C Rob Alexander
Watchwolf Green Mana White Mana Creature — Wolf 3/3 Only in Ravnica do the wolves watch the flock. U Kev Walker
Frenzied Goblin Red Mana Creature — Goblin Berserker 1/1 Whenever Frenzied Goblin attacks, you may pay Red Mana. If you do, target creature can’t block this turn. The upside to not thinking about the consequences is that you’ll always surprise those who do. U Carl Critchlow
Surge of Zeal Red Mana Instant Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn. “If only my poxes were as infectious as their zealotry.”
—Savra
C Justin Sweet
Torpid Moloch Red Mana Creature — Lizard 3/2 Defender (This creature can’t attack.)
Sacrifice three lands: Torpid Moloch loses defender until end of turn.
Market hucksters sell molochs for use as watchdogs. Of course, that’s all molochs do. Sit around . . . and watch. C Paolo Parente
War-Torch Goblin Red Mana Creature — Goblin Warrior 1/1 Red Mana , Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. “In a town shaped by the subtle machinations and political intrigue of its guilds, it’s reassuring to see a goblin waving his torch and screaming about some nonsense or other.”
—Agrus Kos
C Alex Horley-Orlandelli
Boros Swiftblade Red Mana White Mana Creature — Human Soldier 1/2 Double strike When the Boros Legion attacks, swiftblades enter the fray first. They pick off the archers and mages, softening the enemy front before the flame-kin and giants go in. U Doug Chaffee
Lightning Helix Red Mana White Mana Instant Lightning Helix deals 3 damage to target creature or player and you gain 3 life. Though less well-known than its army of soldiers, the Boros Legion’s mage-priests are as respected by the innocent as they are hated by the ghosts of the guilty. U Kev Walker
Thundersong Trumpeter Red Mana White Mana Creature — Human Soldier 2/1 Tap: Target creature can’t attack or block this turn. “Hear that? Those notes mean we’ve arrived at Sunhome! Let our allies’ hearts soar and our enemies’ hearts shatter at the sound!”
—Klattic, Boros legionnaire
C Michael Sutfin
Dizzy Spell Blue Mana Instant Target creature gets -3/-0 until end of turn.
Transmute 1 ManaBlue ManaBlue Mana(1 ManaBlue ManaBlue Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
C Christopher Moeller
Grayscaled Gharial Blue Mana Creature — Crocodile 1/1 Islandwalk Each tooth carries enough bacteria to kill a person in a day or two. But then, gharials do have 138 teeth. C Chris Dien
Mark of Eviction Blue Mana Enchantment — Aura Enchant creature
At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners’ hands.
Tharashk the Bold suddenly wasn’t himself. Or anyone else, for that matter. U Tsutomu Kawade
Dimir Infiltrator Blue Mana Black Mana Creature — Spirit 1/3 Dimir Infiltrator is unblockable.
Transmute 1 ManaBlue ManaBlack Mana(1 ManaBlue ManaBlack Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
C Jim Nelson
Glimpse the Unthinkable Blue Mana Black Mana Sorcery Target player puts the top ten cards of his or her library into his or her graveyard. “I am confident that if anyone actually penetrates our facades, even the most perceptive would still be fundamentally unprepared for the truth of House Dimir.”
—Szadek
R Brandon Kitkouski
Muddle the Mixture Blue Mana Blue Mana Instant Counter target instant or sorcery spell.
Transmute 1 ManaBlue ManaBlue Mana(1 ManaBlue ManaBlue Mana, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
C Luca Zontini
Caregiver White Mana Creature — Human Cleric 1/1 White Mana , Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. “The guilds each believe its way is right, but their ways only bring blood to Ravnica’s streets and tears to Ravnica’s families.” C William Simpson
Votary of the Conclave White Mana Creature — Human Soldier 1/1 2 Mana Green Mana : Regenerate Votary of the Conclave. An ageless order, the votaries receive the gift of rejuvenation from the temple gardens they guard. C Alan Pollack
Wojek Siren White Mana Instant Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn. It is the call to arms, the call to fury, the call to blood. C Zoltan Boros & Gabor Szikszai
Disembowel X Mana Black Mana Instant Destroy target creature with converted mana cost X. “We thought we found the victim’s clothes lumped in the street. As it turned out, it was the victim, insides sucked out—just a sack of skin and robes.”
—Agrus Kos
C Chengo McFlingers
Chord of Calling X Mana Green Mana Green Mana Green Mana Instant Convoke (Each creature you tap while playing this spell reduces its cost by 1 Mana or by one mana of that creature’s color.)
Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.
R Heather Hudson
Brightflame X Mana Red Mana Red Mana White Mana White Mana Sorcery Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. “Let the pyres of the unbelievers light our way.”
—Razia
R Dave Dorman
Psychic Drain X Mana Blue Mana Black Mana Sorcery Target player puts the top X cards of his or her library into his or her graveyard and you gain X life. “Gold can be reearned, goods restored. The moroii steal youth, more precious than either, and once gone, it’s gone forever.”
—Berta Suszat, civic healer
U Nick Percival
Festival of the Guildpact X Mana White Mana Instant Prevent the next X damage that would be dealt to you this turn.
Draw a card.
Everyone knows that violence at the Festival brings the worst of luck, so for at least one day a year arms are laid down in favor of brimming goblets. U Alex Horley-Orlandelli
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