Scars of Mirrodin Sortable Spoiler

# Name Cost Type P/T Rules Text Flavor Text Rarity Artist
1 Abuna Acolyte 1 Mana White Mana Creature — Cat Cleric 1/1 Tap : Prevent the next 1 damage that would be dealt to target creature or player this turn.

Tap: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
“You can break nothing I cannot mend.” U Igor Kieryluk
2 Arrest 2 Mana White Mana Enchantment — Aura   Enchant creature

Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Bladehold houses a rogues’ gallery filled with the living “statues” of the worst enemies of the Auriok. C Daarken
3 Auriok Edgewright White Mana White Mana Creature — Human Soldier 2/2 Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts. Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer. U Mike Bierek
4 Auriok Sunchaser 1 Mana White Mana Creature — Human Soldier 1/1 Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying. “Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold.”

—Prayer to the Whitesun
C James Ryman
5 Dispense Justice 2 Mana White Mana Instant   Target player sacrifices an attacking creature.

Metalcraft — That player sacrifices two attacking creatures instead if you control three or more artifacts.
The Accorders never strike first, but they always strike back. U Austin Hsu
6 Elspeth Tirel 3 Mana White Mana White Mana Planeswalker — Elspeth 4 +2: You gain 1 life for each creature you control.

-2: Put three 1/1 white Soldier creature tokens onto the battlefield.

-5: Destroy all other permanents except

for lands and tokens.
  M Michael Komarck
7 Fulgent Distraction 2 Mana White Mana Instant   Choose two target creatures. Tap those creatures, then unattach all Equipment from them. “Channeling the white-hot power of all five suns creates a pretty good diversion.”

—Yavash of the Accorders
C Nic Klein
8 Ghalma’s Warden 3 Mana White Mana Creature — Elephant Soldier 2/4 Metalcraft — Ghalma’s Warden gets +2/+2 as long as you control three or more artifacts. A special unit guards the loxodon artificer known as Ghalma the Shaper. They are armed and armored in her finest works of silver and steel. C Mike Bierek
9 Glimmerpoint Stag 2 Mana White Mana White Mana Creature — Elk 3/3 Vigilance

When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner’s control at the beginning of the next end step.
  U Ryan Pancoast
10 Glint Hawk White Mana Creature — Bird 2/2 Flying

When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner’s hand.
Its eyes burned nearly blind by the Whitesun, it hunts by metallic gleam. C Dave Allsop
11 Indomitable Archangel 2 Mana White Mana White Mana Creature — Angel 4/4 Flying

Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts.
“Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand.”

—Auriok proverb
M Allen Williams
12 Kemba, Kha Regent 1 Mana White Mana White Mana Legendary Creature — Cat Cleric 2/4 At the beginning of your upkeep, put a 2/2 white Cat creature token onto the battlefield for each Equipment attached to Kemba, Kha Regent. “I am not Raksha. I never will be. But I refuse to be the kha who watched her pride be torn asunder.” R Todd Lockwood
13 Kemba’s Skyguard 1 Mana White Mana White Mana Creature — Cat Knight 2/2 Flying

When Kemba’s Skyguard enters the battlefield, you gain 2 life.
“We’re now to dispense aid to any Mirran we see battling anything . . . ‘strange.’ Regent’s orders.”

—Ranya, skyhunter captain
C Whit Brachna
14 Leonin Arbiter 1 Mana White Mana Creature — Cat Cleric 2/2 Players can’t search libraries. Any player may pay 2 Mana for that player to ignore this effect until end of turn. “Our people are torn by infighting. Until the two sides reconcile, our laws can carry no meaning.” R Shelly Wan
15 Loxodon Wayfarer 2 Mana White Mana Creature — Elephant Monk 1/5   The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans. C Steven Belledin
16 Myrsmith 1 Mana White Mana Creature — Human Artificer 2/1 Whenever you cast an artifact spell, you may pay 1 Mana. If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield. The Auriok see the artificer as a conduit, beckoning new creations into the world. U Eric Deschamps
17 Razor Hippogriff 3 Mana White Mana White Mana Creature — Hippogriff 3/3 Flying

When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card’s converted mana cost.
She incubates her eggs in gold and mana. U David Rapoza
18 Revoke Existence 1 Mana White Mana Sorcery   Exile target artifact or enchantment. “No half measures, no regrets. We’ll tell no stories of this day. It will be as if it never existed at all.”

—Ganedor, loxodon mystic
C Allen Williams
19 Salvage Scout White Mana Creature — Human Scout 1/1 White Mana , Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. “I’m not saying it’s dangerous work. I’m just saying don’t sign up if you have plans for your seventieth birthday.” C Randis Albion
20 Seize the Initiative White Mana Instant   Target creature gets +1/+1 and gains first strike until end of turn. The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath. C Steve Argyle
21 Soul Parry 1 Mana White Mana Instant   Prevent all damage one or two target creatures would deal this turn. “I was called to this world of steel, and it will be my steel that answers.”

—Elspeth Tirel
C Igor Kieryluk
22 Sunblast Angel 4 Mana White Mana White Mana Creature — Angel 4/5 Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.
There may exist powers even greater than Phyrexia. R Jason Chan
23 Sunspear Shikari 1 Mana White Mana Creature — Cat Soldier 2/2 As long as Sunspear Shikari is equipped, it has first strike and lifelink. Left without their leader Raksha, the leonin split into two prides: one side supported the regent kha, while the other rebelled in fury. C Allen Williams
24 Tempered Steel 1 Mana White Mana White Mana Enchantment   Artifact creatures you control get +2/+2. “Death shall prevail as long as our will falls to rust. May necessity anneal our resolve.”

—Ghalma the Shaper
R Wayne Reynolds
25 True Conviction 3 Mana White Mana White Mana White Mana Enchantment   Creatures you control have double strike and lifelink. Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic. R Svetlin Velinov
26 Vigil for the Lost 3 Mana White Mana Enchantment   Whenever a creature you control is put into a graveyard from the battlefield, you may pay X Mana. If you do, you gain X life. “As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies.” U Igor Kieryluk
27 Whitesun’s Passage 1 Mana White Mana Instant   You gain 5 life. All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence. C John Avon
28 Argent Sphinx 2 Mana Blue Mana Blue Mana Creature — Sphinx 4/3 Flying

MetalcraftBlue Mana: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.
A great mirage, a dream of wings and silver. R Chris Rahn
29 Bonds of Quicksilver 3 Mana Blue Mana Enchantment — Aura   Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature doesn’t untap during its controller’s untap step.
The sea’s reach extends beyond its shores. C Steven Belledin
30 Darkslick Drake 2 Mana Blue Mana Blue Mana Creature — Drake 2/4 Flying

When Darkslick Drake is put into a graveyard from the battlefield, draw a card.
At the edge of the Mephidross, Phyrexia’s influence seeps into life and land. U Chippy
31 Disperse 1 Mana Blue Mana Instant   Return target nonland permanent to its owner’s hand. Most casualties of the power struggle between vedalken and Neurok didn’t die on the field of battle; they merely disappeared. C Adrian Smith
32 Dissipation Field 2 Mana Blue Mana Blue Mana Enchantment   Whenever a permanent deals damage to you, return it to its owner’s hand. “Strike me once, shame on you. Strike me twice . . . Well, let’s just see if you can.”

—Kara Vrist, Neurok agent
R Matt Cavotta
33 Grand Architect 1 Mana Blue Mana Blue Mana Creature — Vedalken Artificer 1/3 Other blue creatures you control get +1/+1.

Blue Mana: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add 2 Mana to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
  R Steven Belledin
34 Halt Order 2 Mana Blue Mana Instant   Counter target artifact spell.

Draw a card.
An artificer’s least favorite mind-missive may be “I regret to inform you that the funding for your project has been cut.” U Izzy
35 Inexorable Tide 3 Mana Blue Mana Blue Mana Enchantment   Whenever you cast a spell, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) “See how gratefully this world accepts our blessings.”

—Jin-Gitaxias, Core Augur
R Dave Kendall
36 Lumengrid Drake 3 Mana Blue Mana Creature — Drake 2/2 Flying

Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner’s hand.
Properly outfitted, drakes made perfect sentries for vedalken strongholds. C Johann Bodin
37 Neurok Invisimancer 1 Mana Blue Mana Blue Mana Creature — Human Wizard 2/1 Neurok Invisimancer is unblockable.

When Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.
“They won’t see your shadow or hear your breath, but they will feel your blade.” C Izzy
38 Plated Seastrider Blue Mana Blue Mana Creature — Beast 1/4   The Neurok buried entangling cables just under the Quicksilver Sea. One seastrider harvest can provide an army’s worth of armor and shields. C Izzy
39 Quicksilver Gargantuan 5 Mana Blue Mana Blue Mana Creature — Shapeshifter 7/7 You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it’s still 7/7. “You know you have achieved true power if the sea itself seeks to emulate your greatness.”

—Vy Covalt, Neurok agent
M Steven Belledin
40 Riddlesmith 1 Mana Blue Mana Creature — Human Artificer 2/1 Whenever you cast an artifact spell, you may draw a card. If you do, discard a card. The Neurok see the artificer as an archaeologist, clearing away falsehoods to see the truth hidden beneath. U Eric Deschamps
41 Scrapdiver Serpent 5 Mana Blue Mana Blue Mana Creature — Serpent 5/5 Scrapdiver Serpent is unblockable as long as defending player controls an artifact. Smart artificers clean up after themselves. C Adrian Smith
42 Screeching Silcaw 1 Mana Blue Mana Creature — Bird 1/2 Flying

Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.
It’s adaptively deaf to its own cries. C Mike Bierek
43 Shape Anew 3 Mana Blue Mana Sorcery   The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.   R Zoltan Boros & Gabor Szikszai
44 Sky-Eel School 3 Mana Blue Mana Blue Mana Creature — Fish 3/3 Flying

When Sky-Eel School enters the battlefield, draw a card, then discard a card.
They swim on tides few can see, away from a threat few yet understand. C Daniel Ljunggren
45 Steady Progress 2 Mana Blue Mana Instant   Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Draw a card.
“More of that strange oil . . . It’s probably nothing.” C Efrem Palacios
46 Stoic Rebuttal 1 Mana Blue Mana Blue Mana Instant   Metalcraft — Stoic Rebuttal costs 1 Mana less to cast if you control three or more artifacts.

Counter target spell.
Obsessed with the pursuit of knowledge above all else, vedalken can appear to be cold and emotionless. C Chris Rahn
47 Thrummingbird 1 Mana Blue Mana Creature — Bird Horror 1/1 Flying

Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
  U Efrem Palacios
48 Trinket Mage 2 Mana Blue Mana Creature — Human Wizard 2/2 When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.   U Scott Chou
49 Turn Aside Blue Mana Instant   Counter target spell that targets a permanent you control. “It’s not my job to ask our leaders about their experiments at the Knowledge Pool. It’s my job to make sure they can continue performing them.” C Shelly Wan
50 Twisted Image Blue Mana Instant   Switch target creature’s power and toughness until end of turn.

Draw a card.
“True strength is in the mind, for the body is too malleable a form.”

—Politus, vedalken emisar
U Izzy
51 Vault Skyward Blue Mana Instant   Target creature gains flying until end of turn. Untap it. The edges of the Quicksilver Sea run dark with the spread of the Mephidross. Two more aerial passes before I can be sure what I’m seeing . . .”

—Lafarius, Neurok sky agent
C Dan Scott
52 Vedalken Certarch Blue Mana Creature — Vedalken Wizard 1/1 MetalcraftTap: Tap target artifact, creature, or land. Activate this ability only if you control three or more artifacts. “An appropriately detailed model is indistinguishable from reality, and much easier to control.” C Karl Kopinski
53 Volition Reins 3 Mana Blue Mana Blue Mana Blue Mana Enchantment — Aura   Enchant permanent

When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.

You control enchanted permanent.
“Glorifying the will is a mistake. It is simply one more force to be mastered.” U Svetlin Velinov
54 Blackcleave Goblin 3 Mana Black Mana Creature — Goblin Zombie 2/1 Haste

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
“Bitten? Save time, amputate now.”

—Lephar, loxodon surgeon
C Nils Hamm
55 Bleak Coven Vampires 3 Mana Black Mana Black Mana Creature — Vampire Warrior 4/3 Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. As the shadow of the Mephidross spread over the Tangle, the vampires’ territory expanded. C Randis Albion
56 Blistergrub 2 Mana Black Mana Creature — Horror 2/2 Swampwalk

When Blistergrub is put into a graveyard from the battlefield, each opponent loses 2 life.
“The sooner you join Phyrexia, the sooner you’ll forget your painful rebirth.”

—Sheoldred, Whispering One
C Daarken
57 Carnifex Demon 4 Mana Black Mana Black Mana Creature — Demon 6/6 Flying

Carnifex Demon enters the battlefield with two -1/-1 counters on it.

Black Mana, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.
Every contagion has a host. R Aleksi Briclot
58 Contagious Nim 2 Mana Black Mana Creature — Zombie 2/2 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) “This species has grown to be my preferred receptacle for our divine message.”

—Sheoldred, Whispering One
C Efrem Palacios
59 Corrupted Harvester 4 Mana Black Mana Black Mana Creature — Horror 6/3 Black Mana , Sacrifice a creature: Regenerate Corrupted Harvester. “Before the blessed assault begins, we must seek specimens that are well-adapted to our way of . . . life.”

—Sheoldred, Whispering One
U Nils Hamm
60 Dross Hopper 1 Mana Black Mana Creature — Insect Horror 2/1 Sacrifice a creature: Dross Hopper gains flying until end of turn. Bred in the vicious Mephidross, dross hoppers learned to eat quickly and escape faster. C Dave Allsop
61 Exsanguinate X Mana Black Mana Black Mana Sorcery   Each opponent loses X life. You gain life equal to the life lost this way. Vampires don’t consider patience a virtue nor gluttony a sin. U Carl Critchlow
62 Flesh Allergy 2 Mana Black Mana Black Mana Sorcery   As an additional cost to cast Flesh Allergy, sacrifice a creature.

Destroy target creature. Its controller loses life equal to the number of creatures put into all graveyards from the battlefield this turn.
  U Vance Kovacs
63 Fume Spitter Black Mana Creature — Horror 1/1 Sacrifice Fume Spitter: Put a -1/-1 counter on target creature. “Our archers made sport of it as it fumbled its way up the slag ridge. As it collapsed we thought ourselves safe, but the foul thing carried more than necrogen.”

—Adaran, Tangle hunter
C Nils Hamm
64 Geth, Lord of the Vault 4 Mana Black Mana Black Mana Legendary Creature — Zombie 5/5 Intimidate

X ManaBlack Mana: Put target artifact or creature card with converted mana cost X from an opponent’s graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.
  M Whit Brachna
65 Grasp of Darkness Black Mana Black Mana Instant   Target creature gets -4/-4 until end of turn. On a world with five suns, night is compelled to become an aggressive force. C Johann Bodin
66 Hand of the Praetors 3 Mana Black Mana Creature — Zombie 3/2 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Other creatures you control with infect get +1/+1.

Whenever you cast a creature spell with infect, target player gets a poison counter.
  R Izzy
67 Ichor Rats 1 Mana Black Mana Black Mana Creature — Rat 2/1 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Ichor Rats enters the battlefield, each player gets a poison counter.
  U Matt Stewart
68 Instill Infection 3 Mana Black Mana Instant   Put a -1/-1 counter on target creature.

Draw a card.
“The results of our ninth inoculation were the same. The specimen was, of course, euthanized before the contagion could spread.”

—Vedalken research notes
C Chris Rahn
69 Memoricide 3 Mana Black Mana Sorcery   Name a nonland card. Search target player’s graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. “You claim wisdom, yet I see nothing in here but tawdry wishes.” R James Ryman
70 Moriok Reaver 2 Mana Black Mana Creature — Human Warrior 3/2   “The Moriok are fools. They try so hard to gain my favor. All I want is for them to die quickly, to join the ranks of the nim.”

—Geth, Lord of the Vault
C Marc Simonetti
71 Necrogen Scudder 2 Mana Black Mana Creature — Horror 3/3 Flying

When Necrogen Scudder enters the battlefield, you lose 3 life.
Contrary to popular belief, it’s kept aloft by necrogen gas, not the screaming agony of a thousand murdered souls. U Raymond Swanland
72 Necrotic Ooze 2 Mana Black Mana Black Mana Creature — Ooze 4/3 As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. “To death all must go, and so in death lies ultimate power.”

—Geth, Lord of the Vault
R James Ryman
73 Painful Quandary 3 Mana Black Mana Black Mana Enchantment   Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card. “For each word spoken, one forgotten. For each thought, a memory rotten.”

—Moriok incantation
R Whit Brachna
74 Painsmith 1 Mana Black Mana Creature — Human Artificer 2/1 Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. The Moriok see the artificer as a taskmaster, forcing lazy metal into more potent shapes. U Eric Deschamps
75 Plague Stinger 1 Mana Black Mana Creature — Insect Horror 1/1 Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
It leaves its victims one sting closer to phyresis. C Ryan Pancoast
76 Psychic Miasma 1 Mana Black Mana Sorcery   Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner’s hand. “A mind may be steeled against madness, but all battlements fall in time.”

—Jin-Gitaxias, Core Augur
C Svetlin Velinov
77 Relic Putrescence 2 Mana Black Mana Enchantment — Aura   Enchant artifact

Whenever enchanted artifact becomes tapped, its controller gets a poison counter.
“Until we shed the curse of sentience, we must endure its grotesque handiwork.”

—Vorinclex, Voice of Hunger
C Allen Williams
78 Skinrender 2 Mana Black Mana Black Mana Creature — Zombie 3/3 When Skinrender enters the battlefield, put three -1/-1 counters on target creature. “Your creations are effective, Sheoldred, but we must unite the flesh, not merely flay it.”

—Elesh Norn, Grand Cenobite
U David Rapoza
79 Skithiryx, the Blight Dragon 3 Mana Black Mana Black Mana Legendary Creature — Dragon Skeleton 4/4 Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Black Mana: Skithiryx, the Blight Dragon gains haste until end of turn.

Black ManaBlack Mana: Regenerate Skithiryx.
  M Chippy
80 Tainted Strike Black Mana Instant   Target creature gets +1/+0 and gains infect until end of turn. (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) “Welcome to perfection.”

—Sheoldred, Whispering One
C James Ryman
81 Arc Trail 1 Mana Red Mana Sorcery   Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player. “Don’t try to hit your enemies. Concentrate on the space between them, and fill the air with doom.”

—Spear-Tribe teaching
U Marc Simonetti
82 Assault Strobe Red Mana Sorcery   Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) When breaking someone’s face once just isn’t enough. C Kev Walker
83 Barrage Ogre 3 Mana Red Mana Red Mana Creature — Ogre Warrior 3/3 Tap , Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player. The elves had devised countless strategies to combat Memnarch’s war machines, but they had no idea what to do when one was thrown at them. U David Rapoza
84 Blade-Tribe Berserkers 3 Mana Red Mana Creature — Human Berserker 3/3 Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.   C Kev Walker
85 Bloodshot Trainee 3 Mana Red Mana Creature — Goblin Warrior 2/3 Tap : Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee’s power is 4 or greater. “Just think how strong I’ll be if my arms don’t tear off!” U Matt Stewart
86 Cerebral Eruption 2 Mana Red Mana Red Mana Sorcery   Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card’s converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner’s hand.   R Kev Walker
87 Embersmith 1 Mana Red Mana Creature — Human Artificer 2/1 Whenever you cast an artifact spell, you may pay 1 Mana. If you do, Embersmith deals 1 damage to target creature or player. The Vulshok see the artificer as a catalyst, bringing the spark of creation that ignites change. U Eric Deschamps
88 Ferrovore 2 Mana Red Mana Creature — Beast 2/2 Red Mana , Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn. The Vulshok use its digestion to break down the most obstinate metals, from darksteel myr to seastrider plates. C Austin Hsu
89 Flameborn Hellion 5 Mana Red Mana Creature — Hellion 5/4 Haste

Flameborn Hellion attacks each turn if able.
“The most reliable omen of a future hellion attack is a past hellion attack.”

—Spear-Tribe teaching
C Aleksi Briclot
90 Furnace Celebration 1 Mana Red Mana Red Mana Enchantment   Whenever you sacrifice another permanent, you may pay 2 Mana. If you do, Furnace Celebration deals 2 damage to target creature or player. Reduce. Reuse. Wreak havoc. U Svetlin Velinov
91 Galvanic Blast Red Mana Instant   Galvanic Blast deals 2 damage to target creature or player.

Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.
Mirrodin has little weather, but it certainly has lightning. C Marc Simonetti
92 Goblin Gaveleer Red Mana Creature — Goblin Warrior 1/1 Trample

Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
“When everything looks like a nail, you really need to get yourself a hammer.”

—Krol, goblin furnace-priest
C Svetlin Velinov
93 Hoard-Smelter Dragon 4 Mana Red Mana Red Mana Creature — Dragon 5/5 Flying

3 ManaRed Mana: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact’s converted mana cost.
He collects the precious metals, and then converts the rest to propellant. R Eric Deschamps
94 Koth of the Hammer 2 Mana Red Mana Red Mana Planeswalker — Koth 3 +1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It’s still a land.

-2: Add Red Mana to your mana pool for each Mountain you control.

-5: You get an emblem with “Mountains you control have ‘Tap: This land deals 1 damage to target creature or player.’”
  M Jason Chan
95 Kuldotha Phoenix 2 Mana Red Mana Red Mana Red Mana Creature — Phoenix 4/4 Flying, haste

Metalcraft4 Mana: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control three or more artifacts.
  R Mike Bierek
96 Kuldotha Rebirth Red Mana Sorcery   As an additional cost to cast Kuldotha Rebirth, sacrifice an artifact.

Put three 1/1 red Goblin creature tokens onto the battlefield.
All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones. C Goran Josic
97 Melt Terrain 2 Mana Red Mana Red Mana Sorcery   Destroy target land. Melt Terrain deals 2 damage to that land’s controller. Just as the most finely wrought metal can warp and rust, so too does Mirrodin buckle under pressures from without and within. C John Avon
98 Molten Psyche 1 Mana Red Mana Red Mana Sorcery   Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.

Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
  R Ryan Yee
99 Ogre Geargrabber 4 Mana Red Mana Red Mana Creature — Ogre Warrior 4/4 Whenever Ogre Geargrabber attacks, gain control of target Equipment an opponent controls until end of turn. Attach it to Ogre Geargrabber. When you lose control of that Equipment, unattach it. Long reach, short attention span. U David Rapoza
100 Oxidda Daredevil 1 Mana Red Mana Creature — Goblin Artificer 2/1 Sacrifice an artifact: Oxidda Daredevil gains haste until end of turn. His goggles spattered with grime and his mouth full of bugs, he tossed the engines another priceless relic. C Pete Venters
101 Oxidda Scrapmelter 3 Mana Red Mana Creature — Beast 3/3 When Oxidda Scrapmelter enters the battlefield, destroy target artifact. It subsists on a diet rich in screaming metal and molten blood. U Igor Kieryluk
102 Scoria Elemental 4 Mana Red Mana Creature — Elemental 6/1   A single molten cord links it to the subterranean furnaces, drawing heat and metal from beneath Kuldotha. Until that bond is cut, it carves a swath of raw destruction. C Karl Kopinski
103 Shatter 1 Mana Red Mana Instant   Destroy target artifact. “I am an artist, a builder, a creator . . . I create the biggest explosions around.”

—Krol, goblin furnace-priest
C jD
104 Spikeshot Elder Red Mana Creature — Goblin Shaman 1/1 1 Mana Red Mana Red Mana : Spikeshot Elder deals damage equal to its power to target creature or player. Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more. R Izzy
105 Tunnel Ignus 1 Mana Red Mana Creature — Elemental 2/1 Whenever a land enters the battlefield under an opponent’s control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player. Fight mischief with mischief. R Scott Chou
106 Turn to Slag 3 Mana Red Mana Red Mana Sorcery   Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature. “If it wasn’t a blackened, stinking, melted abomination before, it certainly is now.”

—Koth of the Hammer
C Zoltan Boros & Gabor Szikszai
107 Vulshok Heartstoker 2 Mana Red Mana Creature — Human Shaman 2/2 When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn. He fashions stirring words with as much passion as a smith fashioning a warhammer. C Shelly Wan
108 Acid Web Spider 3 Mana Green Mana Green Mana Creature — Spider 3/5 Reach

When Acid Web Spider enters the battlefield, you may destroy target Equipment.
Its web is an excellent source of found copper for the daring or the stupid. U Austin Hsu
109 Alpha Tyrranax 4 Mana Green Mana Green Mana Creature — Beast 6/5   Hunger seized the tyrranax, and the Sylvok’s vision quest ended in disaster. C Dave Kendall
110 Asceticism 3 Mana Green Mana Green Mana Enchantment   Creatures you control can’t be the targets of spells or abilities your opponents control.

1 ManaGreen Mana: Regenerate target creature.
“Let my ignominy build walls thicker than iron and stronger than darksteel.”

—Thrun, the last troll
R Daarken
111 Bellowing Tanglewurm 3 Mana Green Mana Green Mana Creature — Wurm 4/4 Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Other green creatures you control have intimidate.
  U jD
112 Blight Mamba 1 Mana Green Mana Creature — Snake 1/1 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

1 ManaGreen Mana: Regenerate Blight Mamba.
Its venom drips with Phyrexia’s hate. C Drew Baker
113 Blunt the Assault 3 Mana Green Mana Instant   You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn. “Much can be gained from the appearance of vulnerability.”

—Ezuri, renegade leader
C Matt Stewart
114 Carapace Forger 1 Mana Green Mana Creature — Elf Artificer 2/2 Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts. “Bows and whips cannot save us from these new horrors of the Mephidross.” C Matt Cavotta
115 Carrion Call 3 Mana Green Mana Instant   Put two 1/1 green Insect creature tokens with infect onto the battlefield. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) The natural order is out of order. U Adrian Smith
116 Copperhorn Scout Green Mana Creature — Elf Scout 1/1 Whenever Copperhorn Scout attacks, untap each other creature you control. Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note. C Shelly Wan
117 Cystbearer 2 Mana Green Mana Creature — Beast 2/3 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexia strives to simulate natural life, but it can’t resist improving on the design. C Kev Walker
118 Engulfing Slagwurm 5 Mana Green Mana Green Mana Creature — Wurm 7/7 Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature’s toughness. Its teeth exist only for decoration. R Jaime Jones
119 Ezuri, Renegade Leader 1 Mana Green Mana Green Mana Legendary Creature — Elf Warrior 2/2 Green Mana : Regenerate another target Elf.

2 ManaGreen ManaGreen ManaGreen Mana: Elf creatures you control get +3/+3 and gain trample until end of turn.
The infamous Ezuri commands the highest bounty the vedalken have ever placed upon an outlaw. R Karl Kopinski
120 Ezuri’s Archers Green Mana Creature — Elf Archer 1/2 Reach (This creature can block creatures with flying.)

Whenever Ezuri’s Archers blocks a creature with flying, Ezuri’s Archers gets +3/+0 until end of turn.
  C Shelly Wan
121 Ezuri’s Brigade 2 Mana Green Mana Green Mana Creature — Elf Warrior 4/4 Metalcraft — As long as you control three or more artifacts, Ezuri’s Brigade gets +4/+4 and has trample. Riding ravenous, ever-growing vorracs is almost as dangerous as fitting them with saddles. R Nic Klein
122 Genesis Wave X Mana Green Mana Green Mana Green Mana Sorcery   Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren’t put onto the battlefield into your graveyard.   R James Paick
123 Liege of the Tangle 6 Mana Green Mana Green Mana Creature — Elemental 8/8 Trample

Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They’re still lands.
  M Jason Chan
124 Lifesmith 1 Mana Green Mana Creature — Human Artificer 2/1 Whenever you cast an artifact spell, you may pay 1 Mana. If you do, you gain 3 life. The Sylvok see the artificer as a gardener, preparing the world for hardy growth. U Eric Deschamps
125 Molder Beast 4 Mana Green Mana Creature — Beast 5/3 Trample

Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.
“A trail of scrap metal can lead it into an ambush. But take care not to overfeed it.”

—Adaran, Tangle hunter
C Randis Albion
126 Putrefax 3 Mana Green Mana Green Mana Creature — Horror 5/3 Trample, haste

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

At the beginning of the end step, sacrifice Putrefax.
  R Steven Belledin
127 Slice in Twain 2 Mana Green Mana Green Mana Instant   Destroy target artifact or enchantment.

Draw a card.
“The hypocrisy of these elves is thicker than steel—destroying ‘unnatural metal’ with their own enchanted swords.”

—Kara Vrist, Neurok agent
U Efrem Palacios
128 Tangle Angler 3 Mana Green Mana Creature — Horror 1/5 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Green Mana: Target creature blocks Tangle Angler this turn if able.
A plague on the curious. U Igor Kieryluk
129 Tel-Jilad Defiance 1 Mana Green Mana Instant   Target creature gains protection from artifacts until end of turn.

Draw a card.
The Viridian elves had purged their culture of the trolls’ traitorous influence. In times of strife, however, the ancestral memories returned. C Goran Josic
130 Tel-Jilad Fallen 2 Mana Green Mana Green Mana Creature — Elf Warrior 3/1 Protection from artifacts

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
“No longer am I shackled to antiquity. My new masters will etch a glorious future.” C James Ryman
131 Untamed Might X Mana Green Mana Instant   Target creature gets +X/+X until end of turn. “Beasts kill for their very survival. If you would have their strength, you must know their desperation.”

—Konnos, Sylvok sage
C Erica Yang
132 Viridian Revel 1 Mana Green Mana Green Mana Enchantment   Whenever an artifact is put into an opponent’s graveyard from the battlefield, you may draw a card. “Let them have their revel. Soon those who won’t submit will be turned. Those who won’t be turned will die.”

—Vorinclex, Voice of Hunger
U rk post
133 Wing Puncture Green Mana Instant   Target creature you control deals damage equal to its power to target creature with flying. “If I were the air, I wouldn’t taunt the ground. It has the weight advantage.”

—Konnos, Sylvok sage
C jD
134 Withstand Death Green Mana Instant   Target creature is indestructible this turn. (Lethal damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it’s still put into its owner’s graveyard.) On Mirrodin, every conflict ends in either death or darksteel. C Tomasz Jedruszek
135 Venser, the Sojourner 3 Mana White Mana Blue Mana Planeswalker — Venser 3 +2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.

-1: Creatures are unblockable this turn.

-8: You get an emblem with “Whenever you cast a spell, exile target permanent.”
  M Eric Deschamps
136 Accorder’s Shield 0 Mana Artifact — Equipment   Equipped creature gets +0/+3 and has vigilance.

Equip 3 Mana
An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind. C Alan Pollack
137 Argentum Armor 6 Mana Artifact — Equipment   Equipped creature gets +6/+6.

Whenever equipped creature attacks, destroy target permanent.

Equip 6 Mana
Mirrodin’s creator still lives, still shapes metal, and still commands world-shaking power. R Matt Cavotta
138 Auriok Replica 3 Mana Artifact Creature — Cleric 2/2 White Mana , Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. All the loyalty of the Auriok with only a trace of their self-righteousness. C Zoltan Boros & Gabor Szikszai
139 Barbed Battlegear 3 Mana Artifact — Equipment   Equipped creature gets +4/-1.

Equip 2 Mana
“One need only look at the inhabitants of this world to see that they are forged halfway to perfection. All they need is a whisper of the Glorious Word.”

—Urabrask the Hidden
U Steve Argyle
140 Bladed Pinions 2 Mana Artifact — Equipment   Equipped creature has flying and first strike.

Equip 2 Mana
Lacking trained pterons, the Auriok had to rely on other measures to gain the upper hand in the skies. C Steve Argyle
141 Chimeric Mass X Mana Artifact   Chimeric Mass enters the battlefield with X charge counters on it.

1 Mana: Until end of turn, Chimeric Mass becomes a Construct artifact creature with “This creature’s power and toughness are each equal to the number of charge counters on it.”
  R David Palumbo
142 Chrome Steed 4 Mana Artifact Creature — Horse 2/2 Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts. According to Auriok myth, it collects scrap in order to reassemble its lost rider. C Jana Schirmer & Johannes Voss
143 Clone Shell 5 Mana Artifact Creature — Shapeshifter 2/2 Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.

When Clone Shell is put into a graveyard from the battlefield, turn the exiled card face up. If it’s a creature card, put it onto the battlefield under your control.
  U Volkan Baga
144 Contagion Clasp 2 Mana Artifact   When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.

4 Mana, Tap: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
  U Anthony Palumbo
145 Contagion Engine 6 Mana Artifact   When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.

4 Mana, Tap: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
  R Daarken
146 Copper Myr 2 Mana Artifact Creature — Myr 1/1 Tap : Add Green Mana to your mana pool. The myr are like verdigris: an ever-present patina on the surface of a metal world. C Alan Pollack
147 Corpse Cur 4 Mana Artifact Creature — Hound 2/2 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Corpse Cur enters the battlefield, you may return target creature card with infect from your graveyard to your hand.
  C Pete Venters
148 Culling Dais 2 Mana Artifact   Tap , Sacrifice a creature: Put a charge counter on Culling Dais.

1 Mana, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.
“Forswear the flesh and you will truly see.”

—Jin-Gitaxias, Core Augur
U Anthony Palumbo
149 Darksteel Axe 1 Mana Artifact — Equipment   Darksteel Axe is indestructible. (Effects that say “destroy” don’t destroy it.)

Equipped creature gets +2/+0.

Equip 2 Mana
Heavier than it looks, tricky to wield, guaranteed to last. U Daniel Ljunggren
150 Darksteel Juggernaut 5 Mana Artifact Creature — Juggernaut */* Darksteel Juggernaut’s power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut is indestructible and attacks each turn if able.
One part unstoppable force, one part immovable object. R Randis Albion
151 Darksteel Myr 3 Mana Artifact Creature — Myr 0/1 Darksteel Myr is indestructible. (Lethal damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)   U Randis Albion
152 Darksteel Sentinel 6 Mana Artifact Creature — Golem 3/3 Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Darksteel Sentinel is indestructible. (Lethal damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)
  U Erica Yang
153 Echo Circlet 2 Mana Artifact — Equipment   Equipped creature can block an additional creature.

Equip 1 Mana
After the vanishing of the elder generations, the Anvil Tribe developed creative solutions to their personnel shortages. C Daarken
154 Etched Champion 3 Mana Artifact Creature — Soldier 2/2 Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts. Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war. R Matt Cavotta
155 Flight Spellbomb 1 Mana Artifact   Tap , Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.

When Flight Spellbomb is put into a graveyard from the battlefield, you may pay Blue Mana. If you do, draw a card.
  C Franz Vohwinkel
156 Glint Hawk Idol 2 Mana Artifact   Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 artifact creature with flying until end of turn.

White Mana: Glint Hawk Idol becomes a 2/2 artifact creature with flying until end of turn.
  C Dave Allsop
157 Gold Myr 2 Mana Artifact Creature — Myr 1/1 Tap : Add White Mana to your mana pool. The myr are like razorgrass: numberless metal figures, reflecting each other’s light. C Alan Pollack
158 Golden Urn 1 Mana Artifact   At the beginning of your upkeep, you may put a charge counter on Golden Urn.

Tap, Sacrifice Golden Urn: You gain life equal to the number of charge counters on Golden Urn.
  C Charles Urbach
159 Golem Artisan 5 Mana Artifact Creature — Golem 3/3 2 Mana : Target artifact creature gets +1/+1 until end of turn.

2 Mana: Target artifact creature gains your choice of flying, trample, or haste until end of turn.
Better living through metallurgy. U Nic Klein
160 Golem Foundry 3 Mana Artifact   Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.

Remove three charge counters from Golem Foundry: Put a 3/3 colorless Golem artifact creature token onto the battlefield.
  C Nic Klein
161 Golem’s Heart 2 Mana Artifact   Whenever a player casts an artifact spell, you may gain 1 life. The heart of a golem gives life to more than just the iron husk around it. U Matt Cavotta
162 Grafted Exoskeleton 4 Mana Artifact — Equipment   Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.

Equip 2 Mana
  U Allen Williams
163 Grindclock 2 Mana Artifact   Tap : Put a charge counter on Grindclock.

Tap: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.
Pray you never hear it chime. R Nils Hamm
164 Heavy Arbalest 3 Mana Artifact — Equipment   Equipped creature doesn’t untap during its controller’s untap step.

Equipped creature has “Tap: This creature deals 2 damage to target creature or player.”

Equip 4 Mana
  U David Rapoza
165 Horizon Spellbomb 1 Mana Artifact   2 Mana , Tap, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay Green Mana. If you do, draw a card.
  C Franz Vohwinkel
166 Ichorclaw Myr 2 Mana Artifact Creature — Myr 1/1 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.
  C Eric Deschamps
167 Infiltration Lens 1 Mana Artifact — Equipment   Whenever equipped creature becomes blocked by a creature, you may draw two cards.

Equip 1 Mana
Neurok spies carry devices that let them look a few moments into the future, giving them an almost insurmountable edge. U Izzy
168 Iron Myr 2 Mana Artifact Creature — Myr 1/1 Tap : Add Red Mana to your mana pool. The myr are like rusted metal: gleaming purpose hidden by a thin disguise of debris. C Alan Pollack
169 Kuldotha Forgemaster 5 Mana Artifact Creature — Construct 3/5 Tap , Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library. The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself. R jD
170 Leaden Myr 2 Mana Artifact Creature — Myr 1/1 Tap : Add Black Mana to your mana pool. The myr are like necrogen: a transformative force unconcerned with the changes they wreak. C Alan Pollack
171 Liquimetal Coating 2 Mana Artifact   Tap : Target permanent becomes an artifact in addition to its other types until end of turn. “They’ll soon become accustomed to wearing skin that is not their own.”

—Elesh Norn, Grand Cenobite
U Johann Bodin
172 Livewire Lash 2 Mana Artifact — Equipment   Equipped creature gets +2/+0 and has “Whenever this creature becomes the target of a spell, this creature deals 2 damage to target creature or player.”

Equip 2 Mana
  R Daniel Ljunggren
173 Lux Cannon 4 Mana Artifact   Tap : Put a charge counter on Lux Cannon.

Tap, Remove three charge counters from Lux Cannon: Destroy target permanent.
There are few problems that can’t be solved by putting a hole in the world. M Martina Pilcerova
174 Memnite 0 Mana Artifact Creature — Construct 1/1   Reminders of Memnarch’s reign still skirr across Mirrodin, reminiscent of his form if not his power. U Svetlin Velinov
175 Mimic Vat 3 Mana Artifact   Imprint — Whenever a nontoken creature is put into a graveyard from the battlefield, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner’s graveyard.

3 Mana, Tap: Put a token onto the battlefield that’s a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.
  R Matt Cavotta
176 Mindslaver 6 Mana Legendary Artifact   4 Mana , Tap, Sacrifice Mindslaver: You control target player during that player’s next turn. (You see all cards that player could see and make all decisions for the player.) It’s a helm that leaves the head at its most vulnerable. M Volkan Baga
177 Molten-Tail Masticore 4 Mana Artifact Creature — Masticore 4/4 At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.

4 Mana, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to target creature or player.

2 Mana: Regenerate Molten-Tail Masticore.
  M Whit Brachna
178 Moriok Replica 3 Mana Artifact Creature — Warrior 2/2 1 Mana Black Mana , Sacrifice Moriok Replica: You draw two cards and lose 2 life. All the secrets of the Moriok with only a trace of their corruption. C Zoltan Boros & Gabor Szikszai
179 Mox Opal 0 Mana Legendary Artifact   MetalcraftTap: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts. The suns of Mirrodin have shone upon perfection only once. M Volkan Baga
180 Myr Battlesphere 7 Mana Artifact Creature — Myr Construct 4/7 When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.
  R Franz Vohwinkel
181 Myr Galvanizer 3 Mana Artifact Creature — Myr 2/2 Other Myr creatures you control get +1/+1.

1 Mana, Tap: Untap each other Myr you control.
“We can’t quite determine what they’re doing, but they seem to be doing it quite well.”

—Vedalken research notes
U Greg Staples
182 Myr Propagator 3 Mana Artifact Creature — Myr 1/1 3 Mana , Tap: Put a token that’s a copy of Myr Propagator onto the battlefield. “We will ingest and remake this world in our image, not unlike some admirable designs I have seen here.”

—Vorinclex, Voice of Hunger
R Ryan Pancoast
183 Myr Reservoir 3 Mana Artifact   Tap : Add 2 Mana to your mana pool. Spend this mana only to cast Myr spells or activate abilities of Myr.

3 Mana, Tap: Return target Myr card from your graveyard to your hand.
A mana well as bottomless as the myr are tireless. R Jung Park
184 Necrogen Censer 3 Mana Artifact   Necrogen Censer enters the battlefield with two charge counters on it.

Tap, Remove a charge counter from Necrogen Censer: Target player loses 2 life.
Moriok necromancers actively spread necrogen, encouraging the transformation from Mirran to nim. C Pete Venters
185 Necropede 2 Mana Artifact Creature — Insect 1/1 Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Necropede is put into a graveyard from the battlefield, you may put a -1/-1 counter on target creature.
  U Nic Klein
186 Neurok Replica 3 Mana Artifact Creature — Wizard 1/4 1 Mana Blue Mana , Sacrifice Neurok Replica: Return target creature to its owner’s hand. All the curiosity of the Neurok with only a trace of their duplicity. C Zoltan Boros & Gabor Szikszai
187 Nihil Spellbomb 1 Mana Artifact   Tap , Sacrifice Nihil Spellbomb: Exile all cards from target player’s graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay Black Mana. If you do, draw a card.
  C Franz Vohwinkel
188 Nim Deathmantle 2 Mana Artifact — Equipment   Equipped creature gets +2/+2, has intimidate, and is a black Zombie.

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 4 Mana. If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip 4 Mana
  R Karl Kopinski
189 Origin Spellbomb 1 Mana Artifact   1 Mana , Tap, Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield.

When Origin Spellbomb is put into a graveyard from the battlefield, you may pay White Mana. If you do, draw a card.
  C Franz Vohwinkel
190 Palladium Myr 3 Mana Artifact Creature — Myr 2/2 Tap : Add 2 Mana to your mana pool. The myr are like the Glimmervoid: blank canvases on which to build grand creations. U Alan Pollack
191 Panic Spellbomb 1 Mana Artifact   Tap , Sacrifice Panic Spellbomb: Target creature can’t block this turn.

When Panic Spellbomb is put into a graveyard from the battlefield, you may pay Red Mana. If you do, draw a card.
  C Franz Vohwinkel
192 Perilous Myr 2 Mana Artifact Creature — Myr 1/1 When Perilous Myr is put into a graveyard from the battlefield, it deals 2 damage to target creature or player. To Mirrodin, an explosive. To Phyrexia, a missionary. C Jason Felix
193 Platinum Emperion 8 Mana Artifact Creature — Colossus 8/8 Your life total can’t change. (You can’t gain or lose life. You can’t pay any amount of life except 0.) It ignores such insignificant forces as time, entropy, and death. M Chris Rahn
194 Precursor Golem 5 Mana Artifact Creature — Golem 3/3 When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.

Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
  R Chippy
195 Prototype Portal 4 Mana Artifact   Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.

X Mana, Tap: Put a token that’s a copy of the exiled card onto the battlefield. X is the converted mana cost of that card.
  R Drew Baker
196 Ratchet Bomb 2 Mana Artifact   Tap : Put a charge counter on Ratchet Bomb.

Tap, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
  R Austin Hsu
197 Razorfield Thresher 7 Mana Artifact Creature — Construct 6/4   DANGER! Keep appendages clear of front of machine. And rear of machine. And side of machine. And top of machine. C Karl Kopinski
198 Rust Tick 3 Mana Artifact Creature — Insect 1/3 You may choose not to untap Rust Tick during your untap step.

1 Mana, Tap: Tap target artifact. It doesn’t untap during its controller’s untap step for as long as Rust Tick remains tapped.
  U Carl Critchlow
199 Rusted Relic 4 Mana Artifact   Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts. “We consider rust a curable disease.”

—Tarrin, Hammer-Tribe shaman
U Igor Kieryluk
200 Saberclaw Golem 5 Mana Artifact Creature — Golem 4/2 Red Mana : Saberclaw Golem gains first strike until end of turn. The warriors of the Blade Tribe charged the golem, twenty strong. They returned numbering ten . . . and a half. C Mike Bierek
201 Semblance Anvil 3 Mana Artifact   Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand.

Spells you cast that share a card type with the exiled card cost 2 Mana less to cast.
Forged from what it forges. R Dan Scott
202 Silver Myr 2 Mana Artifact Creature — Myr 1/1 Tap : Add Blue Mana to your mana pool. The myr are like quicksilver: malleable in function and adaptable in form. C Alan Pollack
203 Snapsail Glider 3 Mana Artifact Creature — Construct 2/2 Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts. Built from a reconfigured thresher, it charges with light reflected off the golden plain, ready to take to the air in case of danger. C Efrem Palacios
204 Soliton 5 Mana Artifact Creature — Construct 3/4 Blue Mana : Untap Soliton. The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings. C Jason Felix
205 Steel Hellkite 6 Mana Artifact Creature — Dragon 5/5 Flying

2 Mana: Steel Hellkite gets +1/+0 until end of turn.

X Mana: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.
  R James Paick
206 Strata Scythe 3 Mana Artifact — Equipment   Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle your library.

Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.

Equip 3 Mana
  R Scott Chou
207 Strider Harness 3 Mana Artifact — Equipment   Equipped creature gets +1/+1 and has haste.

Equip 1 Mana
Each journey begins with a single step—and sometimes ends with that single step as well. C Matt Stewart
208 Sword of Body and Mind 3 Mana Artifact — Equipment   Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.

Equip 2 Mana
  M Chris Rahn
209 Sylvok Lifestaff 1 Mana Artifact — Equipment   Equipped creature gets +1/+0.

Whenever equipped creature is put into a graveyard, you gain 3 life.

Equip 1 Mana
The druid’s lifestaff connects her to generations of bygone Sylvok. C Martina Pilcerova
210 Sylvok Replica 3 Mana Artifact Creature — Shaman 1/3 Green Mana , Sacrifice Sylvok Replica: Destroy target artifact or enchantment. All the zeal of the Sylvok with only a trace of their conservancy. C Zoltan Boros & Gabor Szikszai
211 Throne of Geth 2 Mana Artifact   Tap , Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) At the heart of Ish Sah, Geth stokes the dark fires of Phyrexia. U Jana Schirmer & Johannes Voss
212 Tower of Calamities 4 Mana Artifact   8 Mana , Tap: Tower of Calamities deals 12 damage to target creature. The ur-golems concealed one of their towers out of fear that its power would be abused, and in anticipation of a time when its power would be sorely needed. R Aleksi Briclot
213 Trigon of Corruption 4 Mana Artifact   Trigon of Corruption enters the battlefield with three charge counters on it.

Black ManaBlack Mana, Tap: Put a charge counter on Trigon of Corruption.

2 Mana, Tap, Remove a charge counter from Trigon of Corruption: Put a -1/-1 counter on target creature.
  U Nils Hamm
214 Trigon of Infestation 4 Mana Artifact   Trigon of Infestation enters the battlefield with three charge counters on it.

Green ManaGreen Mana, Tap: Put a charge counter on Trigon of Infestation.

2 Mana, Tap, Remove a charge counter from Trigon of Infestation: Put a 1/1 green Insect creature token with infect onto the battlefield.
  U Dave Allsop
215 Trigon of Mending 2 Mana Artifact   Trigon of Mending enters the battlefield with three charge counters on it.

White ManaWhite Mana, Tap: Put a charge counter on Trigon of Mending.

2 Mana, Tap, Remove a charge counter from Trigon of Mending: Target player gains 3 life.
  U Igor Kieryluk
216 Trigon of Rage 2 Mana Artifact   Trigon of Rage enters the battlefield with three charge counters on it.

Red ManaRed Mana, Tap: Put a charge counter on Trigon of Rage.

2 Mana, Tap, Remove a charge counter from Trigon of Rage: Target creature gets +3/+0 until end of turn.
  U Marc Simonetti
217 Trigon of Thought 5 Mana Artifact   Trigon of Thought enters the battlefield with three charge counters on it.

Blue ManaBlue Mana, Tap: Put a charge counter on Trigon of Thought.

2 Mana, Tap, Remove a charge counter from Trigon of Thought: Draw a card.
  U Mike Bierek
218 Tumble Magnet 3 Mana Artifact   Tumble Magnet enters the battlefield with three charge counters on it.

Tap, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose. C Drew Baker
219 Vector Asp 1 Mana Artifact Creature — Snake 1/1 Black Mana : Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexia’s machines take inspiration from nature. Twisted, disturbing inspiration. C Erica Yang
220 Venser’s Journal 5 Mana Artifact   You have no maximum hand size.

At the beginning of your upkeep, you gain 1 life for each card in your hand.
A Planeswalker’s chronicle spans worlds and civilizations, each page a lifetime. R Christopher Moeller
221 Vulshok Replica 3 Mana Artifact Creature — Berserker 3/1 1 Mana Red Mana , Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player. All the fury of the Vulshok with only a trace of their recklessness. C Zoltan Boros & Gabor Szikszai
222 Wall of Tanglecord 2 Mana Artifact Creature — Wall 0/6 Defender

Green Mana: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)
Rootlike fibers travel far from Mirrodin’s metallic forests, emerging from the crust to drink in the mana-infused sunlight. C Vance Kovacs
223 Wurmcoil Engine 6 Mana Artifact Creature — Wurm 6/6 Deathtouch, lifelink

When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.
  M Raymond Swanland
224 Blackcleave Cliffs   Land   Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Black Mana or Red Mana to your mana pool.
Where the Oxidda Chain mingles with the Mephidross, oil-suffused metal crumbles away, leaving walls of blackened bones. R Dave Kendall
225 Copperline Gorge   Land   Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Red Mana or Green Mana to your mana pool.
Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris. R Zoltan Boros & Gabor Szikszai
226 Darkslick Shores   Land   Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Blue Mana or Black Mana to your mana pool.
Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen. R Charles Urbach
227 Glimmerpost   Land — Locus   When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.

Tap: Add 1 Mana to your mana pool.
What once spied upon Mirrodin from above now waits below for another to assume control. C Matt Cavotta
228 Razorverge Thicket   Land   Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add Green Mana or White Mana to your mana pool.
Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass. R James Paick
229 Seachrome Coast   Land   Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

Tap: Add White Mana or Blue Mana to your mana pool.
Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns’ fading hope. R Lars Grant-West
230 Plains   Basic Land — Plains   [W]   L James Paick
231 Plains   Basic Land — Plains   [W]   L James Paick
232 Plains   Basic Land — Plains   [W]   L James Paick
233 Plains   Basic Land — Plains   [W]   L James Paick
234 Island   Basic Land — Island   [U]   L Jung Park
235 Island   Basic Land — Island   [U]   L Jung Park
236 Island   Basic Land — Island   [U]   L Jung Park
237 Island   Basic Land — Island   [U]   L Jung Park
238 Swamp   Basic Land — Swamp   [B]   L Lars Grant-West
239 Swamp   Basic Land — Swamp   [B]   L Lars Grant-West
240 Swamp   Basic Land — Swamp   [B]   L Lars Grant-West
241 Swamp   Basic Land — Swamp   [B]   L Lars Grant-West
242 Mountain   Basic Land — Mountain   [R]   L Tomasz Jedruszek
243 Mountain   Basic Land — Mountain   [R]   L Tomasz Jedruszek
244 Mountain   Basic Land — Mountain   [R]   L Tomasz Jedruszek
245 Mountain   Basic Land — Mountain   [R]   L Tomasz Jedruszek
246 Forest   Basic Land — Forest   [G]   L Mark Tedin
247 Forest   Basic Land — Forest   [G]   L Mark Tedin
248 Forest   Basic Land — Forest   [G]   L Mark Tedin
249 Forest   Basic Land — Forest   [G]   L Mark Tedin
  • Planeswalker Points
  • Facebook Twitter
  • Gatherer: The Magic Card Database
  • Forums: Connect with the Magic Community
  • Magic Locator