New York Comic Con Magic Event Schedule

Hall Hours

Friday, October 8: 1 p.m. - Midnight
Saturday, October 9: 10 a.m. - Midnight
Sunday, October 10: 10 a.m. - 5 p.m.

Friday Start Time Entry Fee Event Description Prizes
Magic Intro Pack
League

Play all Day!!!
Ongoing $15 Pay one entry fee and play all weekend.
Receive a free Intro Pack (deck) when you register.
Earn a Magic card after every match, win or lose.
Magic cards and Magic promo cards
Magic Booster Drafts

Play all Day!!!
Ongoing $15 Every time we have 8 players sign up, we will fire an 8-person single-elimination Magic Booster Draft. 1st: 8 packs
2nd: 4 packs
3rd/4th: 1 pack
Mini-Master for an uncut sheet of Scars of Mirrodin, event capped at 64 1 p.m. $10 Each player receives a Scars of Mirrodin booster and three of each basic land. Players shuffle all cards together and play in single elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. First place will receive an uncut sheet of Scars of Mirrodin, additional prizes based on record
Mini-Master for foil Scars of Mirrodin set, event capped at 64 3 p.m. $10 Each player receives a Scars of Mirrodin booster and three of each basic land. Players shuffle all cards together and play in single elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. First Place will receive a foil Scars of Mirrodin set, second place will receive a regular Scars of Mirrodin set, additional boosters given out based on record
Mini-Master for From the Vault: Relics: Top 2 each receive a set, event capped at 64 5 p.m. $10 Each player receives a Scars of Mirrodin booster and three of each basic land. Players shuffle all cards together and play in single elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. Top 2 players will each receive a From the Vault: Relics, additional boosters given out based on record.
Super Friday Night Magic
Scars of Mirrodin Sealed
7 p.m. $25 Players receive 6 Magic 2011 boosters. All players receive July 2010 FNM promo. Prizes after 4 rounds of Swiss. All players receive a FNM promo card, Prizes based on points after 4 Swiss rounds. 12 pts receives 3 additional FNM promo cards (no duplicates) & 4 Boosters. 9-11 pts receives 2 additional FNM promo cards (no duplicates) & 2 Boosters. 6-8 pts receives 1 additional FNM promo cards (no duplicates) & 1 Booster.
EDH Tourney 7:30 p.m. $5 Bring your EDH DECK to play in event tables of 4 Earn a booster pack for each player you eliminate, plus an additional draft set to winner.

Saturday Time Entry Fee Event Description Prizes
Magic Intro Pack
League

Play all Day!!!
Ongoing $15 Pay one entry fee and play all weekend.
Receive a free Intro Pack (deck) when you register.
Earn a Magic card after every match, win or lose.
Magic cards and Magic promo cards
Magic Booster Drafts

Play all Day!!!
Ongoing $15 Every time we have 8 players sign up, we will fire an 8-person single-elimination Magic Booster Draft. 1st: 8 packs
2nd: 4 packs
3rd/4th: 1 pack
TEAM Mini-Master 10 a.m. $20 Two-person teams will receive 3 Scars of Mirrodin booster packs and basic land. Team mates each play another player on oposing teams Each builds a 40 card deck and play a single elimation. Teams still in the event will receive 2 additonal boosters at the start of each round that they are in the tournament to add to their pool to improve their deck. Winning team will each receive a From the Vault: Relics. Second place team to receive a display box of Scars of Mirrodin, additional boosters given out based on record.
Mini-Master for a Magic 2011 Foil Set, event capped at 64 1 p.m. $10 Each player receives a Scars of Mirrodin booster and three of each basic land. Players shuffle all cards together and play in single elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. First place gets a factory foil sealed set of every card in the Magic 2011 set. Second place will receive a full set of Magic 2011. Additional boosters given out based on record.
Mini-Master for From the Vault: Relics: Top 2 each receive a set, event capped at 64 3 p.m. $10 Each player receives a Scars of Mirrodin booster and three of each basic land. Players shuffle all cards together and play in single elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. Top 2 players will each receive a From the Vault: Relics, additional boosters given out based on record.
Mini-Master for From the Vault: Relics: Top 2 each receive a set, event capped at 64 4 p.m. $10 Each player receives a Scars of Mirrodin booster and three of each basic land. Players shuffle all cards together and play in single elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. Top 2 players will each receive a From the Vault: Relics, additional boosters given out based on record.
TEAM Mini-Master 7 p.m. $20 Two-person teams will receive 3 Scars of Mirrodin booster packs and basic land. Team mates each play another player on oposing teams Each builds a 40-card deck and play a single elimation. Teams still in the event will receive 2 additonal boosters at the start of each round that they are in the tournament to add to their pool to improve their deck. Winning team will receive 2 uncut sheets from Magic 2011, additional boosters given out based on record.
EDH Tourney 7:30 p.m. $5 Bring your EDH DECK to play in event tables of 4 Earn a booster pack for each player you eliminate, an additional draft set to winner.

Sunday Start Time Entry Fee Event Description Prizes
Magic Intro Pack
League

Play all Day!!!
Ongoing $15 Pay one entry fee and play all weekend.
Receive a free Intro Pack (deck) when you register.
Earn a Magic card after every match, win or lose.
Magic cards and Magic promo cards
Magic Booster Drafts

Play all Day!!!
Ongoing $15 Every time we have 8 players sign up, we will fire an 8-person single-elimination Magic Booster Draft. 1st: 8 packs
2nd: 4 packs
3rd/4th: 1 pack
Team Mini-Master 10 a.m. $20 Two-person teams will receive 3 Scars of Mirrodin booster packs and basic land. Team mates each play another player on oposing teams Each builds a 40-card deck and play a single elimation. Teams still in the event will receive 2 additonal boosters at the start of each round that they are in the tournament to add to their pool to improve their deck. Winning team will receive 2 uncut sheets from Scars of Mirrodin, second place team to receive a display box of Scars of Mirrodin, additional boosters given out based on record.
Mini-Master for a Scars of Mirrodin foil set, event capped at 64 11:30 a.m. $10 Each player receives a Magic 2011 booster and three of each basic land. Players shuffle all cards together and play in single elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. First place gets a factory foil sealed set of every card in the Scars of Mirrodin set. Second place will receive a full set of Scars of Mirrodin, additional boosters given out based on record.
Mini-Master: for a Magic 2011 full set (Foil), event capped at 64 1 p.m. $10 Each player receives a Magic 2011 booster and three of each basic land. Players shuffle all cards together and play in single-elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. First place gets a factory foil sealed set of every card in the Magic 2011 set. Second place will receive a full set of Magic 2011 set. Additional boosters given out based on record.
Mini-Master for From the Vault: Relics: Top 2 each receive a set, event capped at 64 2:30 p.m. $10 Each player receives a Magic 2011 booster and three of each basic land. Players shuffle all cards together and play in single elimination. Players still in the event receive an additional booster at the start of each round and add it to their deck. Top 2 players will each receive a From the Vault: Relics
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