Original Magic™ Game Design: Richard Garfield
Initial Concept and Game Design: Shawn Main (lead), Dan Helland, David Humpherys, Kenneth Nagle, and Matt Tabak
Final Game Design and Development: David Humpherys (lead), Dan Emmons, K. Joseph Huber, Sam Stoddard, and Gavin Verhey, with contributions from Matt Tabak
Editing: Matt Tabak, Kelly Digges, Tim Aten, and Del Laugel
Magic R&D Leads: Aaron Forsythe (senior director), Mark Rosewater (design), and Mark Globus (producer)
Card Naming and Flavor Text: Adam Lee, Dan Helland, Ari Levitch, Rei Nakazawa, and Ben Placzek
Story and World Development: Adam Lee (lead), Doug Beyer, Jennifer Clarke Wilkes, Jenna Helland, Jeremy Jarvis, Ari Levitch, and Richard Whitters
Art Direction: Jeremy Jarvis, Dawn Murin, Matt Cavotta, Lisa Hanson, Matt Adelsperger, and Ryan Sansaver
Graphic Design: Leon Cortez and Emi Tanji
Graphic Production: Steve Nashem and Erika Vergel de Dios
Original Magic Graphic Design: Jesper Myrfors, Lisa Stevens, and Christopher Rush
Brand Management: Elaine Chase (senior director), Mark Purvis (director), Brian Trunk, Adam Colby, Greg Collins, Trick Jarrett, Mike McArtor, and Matthew Danner
Production Management: David Stevens, Kelly Bingham, Jane Flohrschutz, and Godot Gutierre
Program Management: Kim Graham, Andy Smith, and Sarah Taus
Additional Playtesting: Ian Duke, Mark Globus, Dave Guskin, Tom LaPille, Erik Lauer, Michael McArtor, Jennifer Robles, and Ken Troop.
Thanks to all of our project team members and to the many others too numerous to mention who have contributed to this product.