D&D Archives

Design & Development

How to Make a Monster Manual, Part 2 Download This Article 08/03/2007

How to Make a Monster Manual, Part 1 Download This Article 07/27/2007

Dreamblade Minis… in your D&D Game 04/13/2007

Magic Item Compendium, part 3 03/16/2007

Magic Item Compendium, part 2 03/09/2007

Magic Item Compendium, part 1 03/02/2007

An Online Year in Review 12/25/2006

Top 10 Features You May Have Missed 12/25/2006

Devil in the Details Download This Article 12/22/2006

Monster Makeover Download This Article 10/27/2006

Tales of Summoning, Idols, and Dice 10/20/2006

Designing the Delve, Part 2 Download This Article 10/13/2006

Designing the Delve, Part I Download This Article 09/29/2006

Your Votes & Dice Weirdos 09/08/2006

Roll Initiative 09/01/2006

The Final Vote! 08/25/2006

Monster Makeover Download This Article 07/21/2006

Monster Makeover Download This Article 07/14/2006

Stat Blocks 07/07/2006

D&D: The Next Generation 06/30/2006

From Concept to Sketch 06/23/2006

Reads Bad, Plays Good 06/16/2006

Dice Weirdos 06/09/2006

You Choose the Concept 06/02/2006

The D&D Rules are Nuclear Weapons 05/19/2006

You Craft the Creature 05/12/2006

Designing Your Own Psionic Mantle 04/28/2006

Proud Nails Feedback 04/14/2006

Designing Your Own Vestige, Part 2 04/07/2006

Here Come the Ponies 04/01/2006

Designing Your Own Vestige, Part 1 03/24/2006

The "Delve Format" for Adventures 03/17/2006

Traps Feedback 03/03/2006

Gnoll Limits: Adventure Design, Part 2 02/24/2006

The Polymorph Problem 02/16/2006

Let’s Get Small: Adventure Design, Part 1 02/10/2006

Nonfiction Selections, Round 1 02/03/2006

Nonfiction Selections, Round 1 02/03/2006

Flow at the D&D Table 01/27/2006

Proud Nails 01/20/2006

Why We Aren't Funny, Part 2 01/13/2006

Monsters with Traction, Part 2 01/06/2006

The Spell Compendium 12/23/2005

Development Doesn’t Like Much, part II 12/16/2005

Development Doesn’t Like Much 12/09/2005

Special Ability Winners 12/02/2005

Three-Dragon Ante 11/18/2005

You Craft the... Special Ability 11/11/2005

Why We Aren’t Funny 11/04/2005

D&D Monster Niches 10/28/2005

You Craft the Creature! 10/14/2005

Dev Test Answers 10/07/2005

RPG Design Test 09/30/2005

Undercover at Gen Con, Part 2 09/23/2005

Undercover at Gen Con, Part 1 09/16/2005

Monsters with Traction 09/09/2005

What is Development? 09/02/2005
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Interested in what goes into the creation of Dungeons & Dragons? Members of R&D offer this behind-the-scenes look at Wizards of the Coast, sharing their insights and philosophies into the making of the game.

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